Cloud, Ex-SOLDIER card art

Cloud 9

Naya

Commanded by Cloud, Ex-SOLDIER

100 cards. Played 2 tracked games.

How it has actually done

Not a rating — results from Commander games recorded at a table. See commander stats worth tracking.

Games played 2
Wins 1
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
MMR ≈1,557 Still settling — under 10 rated games.

MMR is a skill rating for the deck, not for its pilot — what mmr means in magic.

Bracket 2 — Core

A floor, not a verdict. It is read off the cards in the list, and counting cards cannot see a two-card infinite combo — so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.

Game Changers 0
Tutors 0
Fast mana 0 Sol Ring excluded — it's in precons.
Extra turns 0

Running 1 stax piece — what stax means.

What it's built out of

Measured against the Balanced Midrange blueprint. These counts overlap and sum past 100 — a card counts toward every job it does, so Solemn Simulacrum is a creature and an artifact and ramp. That is how deck builders count; see the 100-card commander deck template.

Slot In the deck Target Verdict
Lands 37 37 On target
Ramp 12 10 On target
Card advantage 11 10 On target
Spot removal 4 8 4 short
Board wipes 5 3 On target
Creatures 26 28 On target
Recursion 7 3 4 over
Protection 8 3 5 over
Tutors 0 2 On target
Artifacts 21 No target
Enchantments 4 No target
Instants 6 No target
Sorceries 10 No target
Graveyard hate 1 No target
Token makers 5 No target
Sacrifice outlets 3 No target
Stax pieces 1 No target

Mana curve

Average mana value 3.11 across 63 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.

  • 0-1 6
  • 2 18
  • 3 20
  • 4 9
  • 5 4
  • 6 5
  • 7+ 1

3 slots are outside their band, 6 inside.

The written read

An AI review of this specific list, generated by its owner. Bracket 2 — Core.

This list is built around making Cloud (the commander) the primary damage-dealer by equipping it (and other small Soldiers) with efficient Equipment and then powering those equips with free/cheap attach effects (Sigarda's Aid, Puresteel Paladin) and haste/protection to attack repeatedly. The deck also has alternate finishers like Hellkite Tyrant to steal artifact mana sources and large artifact/Equipment-based threats (e.g., Slayers' Stronghold, Hero's Blade, Sword of the Animist) to swing wide; cards that recur or tutor Equipment let you quickly refuel. In short, the commander functions as the Voltron/Equipment anchor—generate consistent equipment advantage, protect and recur it, and push incremental or large combat damage to close the game rather than relying on dedicated two-card infinities or heavy tutor chains.

The decklist

100 cards, grouped by the main job each one does. Every card links to its own page — win rate, the commanders it's most played under, and the colors it turns up in.

Spot Removal 4

Instant 2

Stax 1

Sacrifice Outlet 1

Enchantment 1

Take this list with you

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Or open it in TurnZero

Import this list into your own account and it starts tracking — games, win rate, MMR and the same bracket read you're looking at now.

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See the plain text list
Commander
1 Cloud, Ex-SOLDIER

Deck
1 Aerith, Last Ancient
1 Akiri, Fearless Voyager
1 Arcane Signet
1 Armory Automaton
1 Ash Barrens
1 Austere Command
1 Avalanche of Sector 7
1 Barret Wallace
1 Barret, Avalanche Leader
1 Bastion Protector
1 Battlefield Forge
1 Behemoth Sledge
1 Bonders' Enclave
1 Bronze Guardian
1 Brushland
1 Bugenhagen, Wise Elder
1 Cait Sith, Fortune Teller
1 Canopy Vista
1 Champion's Helm
1 Chaos Warp
1 Cid, Freeflier Pilot
1 Cinder Glade
1 Clifftop Retreat
1 Cloud's Limit Break
1 Command Tower
1 Conformer Shuriken
1 Conqueror's Flail
1 Cultivate
1 Darksteel Plate
1 Decimate
1 Dispatch
1 Elena, Turk Recruit
1 Evolving Wilds
1 Exotic Orchard
1 Fire-Lit Thicket
1 Forest
1 Forest
1 Forest
1 Forge Anew
1 Fortified Village
1 Furycalm Snarl
1 Game Trail
1 Harmonize
1 Heidegger, Shinra Executive
1 Helitrooper
1 Hellkite Tyrant
1 Hero's Blade
1 Hero's Heirloom
1 Hulkbuster Armor
1 Inspiring Statuary
1 Jungle Shrine
1 Lifestream's Blessing
1 Lightning Greaves
1 Loki's Scepter
1 Mask of Memory
1 Mossfire Valley
1 Mountain
1 Mountain
1 Mountain
1 Nature's Lore
1 Path of Ancestry
1 Path to Exile
1 Plains
1 Plains
1 Plains
1 Professional Face-Breaker
1 Professor Hojo
1 Puresteel Paladin
1 Radiant Grove
1 Rampant Growth
1 Red XIII, Proud Warrior
1 Rootbound Crag
1 Rugged Prairie
1 Sacred Peaks
1 Scavenger Grounds
1 Sephiroth, Fallen Hero
1 Sigarda's Aid
1 Slayers' Stronghold
1 Sol Ring
1 SOLDIER Military Program
1 Spire of Industry
1 Summon: Kujata
1 Summoning Materia
1 Sungrass Prairie
1 Sunpetal Grove
1 Sunscorched Divide
1 Sword of the Animist
1 Tifa, Martial Artist
1 Trailblazer's Boots
1 Ultimate Magic: Holy
1 Ultimate Magic: Meteor
1 Unfinished Business
1 Vandalblast
1 Vanquish the Horde
1 Vincent, Vengeful Atoner
1 Wooded Ridgeline
1 Wrecking Ball Arm
1 Yuffie, Materia Hunter
1 Zack Fair

Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.