Don & Leo, Problem Solvers card art

Don & Leo, Problem Solvers Deck

Azorius

Commanded by Don & Leo, Problem Solvers

100 cards in the deck, 1 on the bench. No tracked games yet.

The decklist

100 cards, grouped by the main job each one does, lands last. Every name links to its own page, with its win rate and the commanders it's most played under.

Building it in paper? TCGplayer's Mass Entry takes all 100 cards at once at the cheapest available printing of each. The bench isn't included.

Buy this deck on TCGplayer
1 on the bench (sideboard and wishlist), outside the 100

Sideboard 1 not counted

How it has actually done

These are results from Commander games recorded at a table, not a rating. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.

Games played 0
Wins 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
MMR — No rated games yet.

Combos in this deck

1 combo · 1 infinite. These come from Commander Spellbook, which only knows the ones somebody has written up, so this deck can hold more than these and never fewer.

INFINITE Abdel Adrian, Gorion's Ward + Archaeomancer + Daydream

Infinite creature ETB · Infinite creature LTB · Infinite blinking of nonland permanents · Infinite creature tokens · Infinite magecraft triggers · Infinite storm count · How it works →

Bracket 3: Upgraded

This is a floor, read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.

Game Changers 1
Tutors 1
Fast mana 0 Sol Ring is excluded because it's in precons.
Extra turns 0

Game Changers in this list

Running 1 stax piece. See what stax means.

  • 1 Game Changer — any at all puts a deck at Bracket 3 or above

What it's built out of

Measured against the Balanced Midrange blueprint. Counts overlap and sum past 100, because a card counts toward every job it does, which is how deck builders count. See the 100-card commander deck template.

Slot by slot: 3 slots are outside their band, 6 inside
Slot In the deck Target Verdict
Lands 41 37 4 over
Ramp 18 10 8 over
Card advantage 12 10 On target
Spot removal 6 8 On target
Board wipes 3 3 On target
Creatures 20 28 8 short
Recursion 4 3 On target
Protection 3 3 On target
Tutors 1 2 On target
Artifacts 17 — No target
Enchantments 4 — No target
Instants 9 — No target
Sorceries 8 — No target
Planeswalkers 2 — No target
Counterspells 3 — No target
Graveyard hate 1 — No target
Token makers 6 — No target
Stax pieces 1 — No target

Mana curve

Average mana value 3.10 across 59 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.

  • 0-1 8
  • 2 17
  • 3 11
  • 4 10
  • 5 10
  • 6 2
  • 7+ 1

Take this list with you

Archidekt, Moxfield and Manabox all accept a pasted list, and neither Moxfield nor Archidekt offers an import-by-URL, so copy the list, open a new deck and paste it.

Or open it in TurnZero

Import this list into your own account and it starts tracking games, win rate, MMR and the same bracket read you're looking at now.

Open in TurnZero
See the plain text list
Commander
1 Don & Leo, Problem Solvers

Deck
1 Abdel Adrian, Gorion's Ward
1 Absorb
1 Abuelo, Ancestral Echo
1 Ajani, Caller of the Pride
1 Arcane Signet
1 Archaeomancer
1 Azorius Signet
1 Basalt Monolith
1 Brainstorm
1 Chandra, Chill of Compliance
1 Charming Prince
1 Cleansing Nova
1 Cloudblazer
1 Command Beacon
1 Command Tower
1 Commander's Sphere
1 Counterspell
1 Coveted Jewel
1 Daydream
1 Dictate of Heliod
1 Diluvian Primordial
1 Farewell
1 Fatehold Charm
1 Fateshaper Aspirant
1 Felidar Guardian
1 Felidar Retreat
1 Futurist Forge
1 Ghost Town
1 Gilded Lotus
1 High Fae Trickster
1 Idyllic Tutor
17 Island
1 Kykar, Zephyr Awakener
1 Lightning Greaves
1 Mana Vapors
1 Migratory Route
1 Mirrormind Crown
1 Narset's Reversal
1 Negate
1 Oji, the Exquisite Blade
1 Panharmonicon
1 Path to Exile
1 Peace Strider
1 Peregrine Drake
16 Plains
1 Proctor of Potential
1 Protean Thaumaturge
1 Rogue's Passage
1 Seal of Removal
1 Sejiri Refuge
1 Snap
1 Sol Ring
1 Solemn Simulacrum
1 Soulherder
1 Stenn, Paranoid Partisan
1 Super-Soldier Serum
1 Swords to Plowshares
1 Talisman of Progress
1 Tameshi, Reality Architect
1 Temple of Enlightenment
1 Terramorphic Expanse
1 Thought Vessel
1 Time Wipe
1 Tranquil Cove
1 Venser, the Sojourner Emblem
1 Wayfarer's Bauble
1 Winged Words
1 Worn Powerstone

Sideboard
1 Cartographer's Hawk

Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.