How it has actually done
Not a rating — results from Commander games recorded at a table. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.
Bracket 3 — Upgraded
A floor, not a verdict — read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.
Game Changers in this list
Running 1 stax piece — what stax means.
- 1 Game Changer — any at all puts a deck at Bracket 3 or above
What it's built out of
Measured against the Balanced Midrange blueprint. Counts overlap and sum past 100 — a card counts toward every job it does, which is how deck builders count; see the 100-card commander deck template.
Slot by slot — 4 slots are outside their band, 5 inside
| Slot | In the deck | Target | Verdict |
|---|---|---|---|
| Lands | 37 | 37 | On target |
| Ramp | 16 | 10 | 6 over |
| Card advantage | 32 | 10 | 22 over |
| Spot removal | 3 | 8 | 5 short |
| Board wipes | 2 | 3 | On target |
| Creatures | 32 | 28 | On target |
| Recursion | 0 | 3 | 3 short |
| Protection | 2 | 3 | On target |
| Tutors | 0 | 2 | On target |
| Artifacts | 19 | — | No target |
| Enchantments | 10 | — | No target |
| Instants | 2 | — | No target |
| Sorceries | 4 | — | No target |
| Planeswalkers | 1 | — | No target |
| Graveyard hate | 1 | — | No target |
| Token makers | 22 | — | No target |
| Sacrifice outlets | 5 | — | No target |
| Stax pieces | 1 | — | No target |
Mana curve
Average mana value 3.41 across 63 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.
- 0-1 4
- 2 19
- 3 12
- 4 15
- 5 5
- 6 4
- 7+ 4
The written read
An AI review of this specific list, generated by its owner. Bracket 3 — Upgraded.
Use Morska's free, repeatable investigate triggers as the backbone of a token engine that pairs with multiple token doublers and artifact synergies to flood the table with Clues (and, via Academy Manufactor, Foods and Treasures). The deck then turns those tokens into value—sacrificing them for mana or energy, copying triggers, or animating them for combat—closing the game with overwhelming boards of token creatures, repeated big artifact activations, or a Mechanized Production-style copy win if you can mass-produce a single artifact name.
Typically closes around turn 9 in a four-player game. Wins around turn 9 driven by steady investigate/token production into sacrifice or animation lines; adding more token-doubling and cheap trigger-copiers (to produce many clues faster) would move it earlier.
Its three strongest interactions
- Morska, Undersea Sleuth + Academy Manufactor: Morska creates a Clue each upkeep and Manufactor converts each created Clue into a Clue, a Food and a Treasure, turning steady investigate triggers into a flood of multiple artifact token types the deck can sacrifice or attack with.
- Tangletrove Kelp + Clue generators (e.g. Morska, Ulvenwald Mysteries): Tangletrove makes your Clues into 6/6 Plants at the beginning of combat, turning the clue-production engines into repeatable combat threats and fodder for sacrifice outlets.
- Morska, Undersea Sleuth + Aetherworks Marvel (via sacrifice outlets like Krark-Clan Ironworks / Sage of Lat-Nam): Morska produces Clues you can sac to create artifacts-in-graveyards and/or mana, generating the permanence-to-grave or sacrifice fuel that charges Marvel or funds big artifact activations to cast or activate a game-ending spell or token flood.
Cards that would extend them
- Anointed Procession: extends the Morska + Academy Manufactor synergy by doubling all token creation (Clues/Foods/Treasures), letting Manufactor and Morska reach critical mass far faster.
- Strionic Resonator: extends the Morska + Aetherworks Marvel synergy by copying Morska's investigate trigger (or other enter/trigger abilities) to produce extra Clues per upkeep, accelerating sac/energy generation for Marvel or other sacrifice lines.
- Trading Post: extends the Tangletrove Kelp + Clue generators synergy by giving repeated sacrifice outlets that convert surplus Clues/Foods/Treasures into cards, life, creatures, and value while also enabling durable artifact recursion for repeat plays.
The decklist
100 cards, grouped by the main job each one does. Every name links to its own page — win rate, the commanders it's most played under, and the colors it turns up in.
Building it in paper? TCGplayer's Mass Entry takes all 100 cards at once at the cheapest available printing of each. The bench isn't included.
Buy this deck on TCGplayerLand 37
- 1 Azorius Chancery
- 1 Canopy Vista
- 1 Command Tower
- 1 Exotic Orchard
- 5 Forest
- 1 Irrigated Farmland
- 6 Island
- 1 Krosan Verge
- 1 Lonely Sandbar
- 1 Path of Ancestry
- 3 Plains
- 1 Prairie Stream
- 1 Reliquary Tower
- 1 Scattered Groves
- 1 Seaside Citadel
- 1 Secluded Steppe
- 1 Selesnya Sanctuary
- 1 Simic Growth Chamber
- 1 Skycloud Expanse
- 1 Spire of Industry
- 1 Sungrass Prairie
- 1 Temple of Enlightenment
- 1 Temple of Mystery
- 1 Temple of Plenty
- 1 Temple of the False God
- 1 Tranquil Thicket
Card Advantage 25
- 1 Aerial Extortionist
- 1 Alandra, Sky Dreamer
- 1 Armed with Proof
- 1 Bennie Bracks, Zoologist
- 1 Detective of the Month
- 1 Disorder in the Court
- 1 Ethereal Investigator
- 1 Follow the Bodies
- 1 Idol of Oblivion
- 1 In Too Deep
- 1 Jolrael, Mwonvuli Recluse
- 1 Morska, Undersea Sleuth
- 1 Ongoing Investigation
- 1 Ransom Note
- 1 Sage of Lat-Nam
- 1 Sarah Jane Smith
- 1 Serene Sleuth
- 1 Shimmer Dragon
- 1 Tangletrove Kelp
- 1 Teferi's Ageless Insight
- 1 Tezzeret, Betrayer of Flesh
- 1 Thought Monitor
- 1 Tireless Tracker
- 1 Ulvenwald Mysteries
- 1 Wavesifter
Ramp 15
- 1 Arcane Signet
- 1 Azorius Signet
- 1 Chulane, Teller of Tales
- 1 Grand Architect
- 1 Innocuous Researcher
- 1 Krark-Clan Ironworks
- 1 On the Trail
- 1 Selvala, Explorer Returned
- 1 Simic Signet
- 1 Sol Ring
- 1 Talisman of Curiosity
- 1 Talisman of Progress
- 1 Talisman of Unity
- 1 Thran Turbine
- 1 Wilderness Reclamation
Creature 7
Sacrifice Outlet 3
Artifact 2
Board Wipe 2
Spot Removal 2
Enchantment 1
Sorcery 1
Take this list with you
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Import this list into your own account and it starts tracking — games, win rate, MMR and the same bracket read you're looking at now.
See the plain text list
Commander 1 Morska, Undersea Sleuth Deck 1 Academy Manufactor 1 Adrix and Nev, Twincasters 1 Aerial Extortionist 1 Aetherworks Marvel 1 Alandra, Sky Dreamer 1 Arcane Signet 1 Armed with Proof 1 Azorius Chancery 1 Azorius Signet 1 Bennie Bracks, Zoologist 1 Canopy Vista 1 Chulane, Teller of Tales 1 Command Tower 1 Cyberdrive Awakener 1 Detective of the Month 1 Disorder in the Court 1 Erdwal Illuminator 1 Ethereal Investigator 1 Exotic Orchard 1 Farewell 1 Follow the Bodies 5 Forest 1 Fumigate 1 Gemrazer 1 Grand Architect 1 Hydroid Krasis 1 Idol of Oblivion 1 In Too Deep 1 Innocuous Researcher 1 Inspiring Statuary 1 Irrigated Farmland 6 Island 1 Jolrael, Mwonvuli Recluse 1 Junk Winder 1 Kappa Cannoneer 1 Killer Service 1 Knowledge Is Power 1 Koma, Cosmos Serpent 1 Krark-Clan Ironworks 1 Krosan Verge 1 Lonely Sandbar 1 Lonis, Cryptozoologist 1 Mechanized Production 1 Merchant of Truth 1 Nettlecyst 1 On the Trail 1 Ongoing Investigation 1 Path of Ancestry 3 Plains 1 Prairie Stream 1 Ransom Note 1 Reliquary Tower 1 Rise and Shine 1 Sage of Lat-Nam 1 Sarah Jane Smith 1 Scattered Groves 1 Seaside Citadel 1 Secluded Steppe 1 Selesnya Sanctuary 1 Selvala, Explorer Returned 1 Serene Sleuth 1 Shimmer Dragon 1 Simic Growth Chamber 1 Simic Signet 1 Skycloud Expanse 1 Sol Ring 1 Sophia, Dogged Detective 1 Spire of Industry 1 Sungrass Prairie 1 Swords to Plowshares 1 Talisman of Curiosity 1 Talisman of Progress 1 Talisman of Unity 1 Tangletrove Kelp 1 Teferi's Ageless Insight 1 Temple of Enlightenment 1 Temple of Mystery 1 Temple of Plenty 1 Temple of the False God 1 Tezzeret, Betrayer of Flesh 1 Thought Monitor 1 Thran Turbine 1 Tireless Tracker 1 Tranquil Thicket 1 Ulvenwald Mysteries 1 Wavesifter 1 Whirler Rogue 1 Wilderness Reclamation
Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.