How it has actually done
These are results from Commander games recorded at a table, not a rating. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.
Combos in this deck
2 combos · 2 infinite. These come from Commander Spellbook, which only knows the ones somebody has written up, so this deck can hold more than these and never fewer.
INFINITE Marneus Calgar + Undercity Scrounger + Freed from the Real
Bracket 3: Upgraded
This is a floor, read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.
Game Changers in this list
Running 2 stax pieces. See what stax means.
- 3 Game Changers — any at all puts a deck at Bracket 3 or above
What it's built out of
Measured against the Balanced Midrange blueprint. Counts overlap and sum past 100, because a card counts toward every job it does, which is how deck builders count. See the 100-card commander deck template.
Slot by slot: 5 slots are outside their band, 4 inside
| Slot | In the deck | Target | Verdict |
|---|---|---|---|
| Lands | 36 | 37 | On target |
| Ramp | 16 | 10 | 6 over |
| Card advantage | 17 | 10 | 7 over |
| Spot removal | 3 | 8 | 5 short |
| Board wipes | 3 | 3 | On target |
| Creatures | 36 | 28 | 8 over |
| Recursion | 8 | 3 | 5 over |
| Protection | 5 | 3 | On target |
| Tutors | 4 | 2 | On target |
| Artifacts | 37 | — | No target |
| Enchantments | 13 | — | No target |
| Instants | 12 | — | No target |
| Sorceries | 7 | — | No target |
| Planeswalkers | 1 | — | No target |
| Counterspells | 4 | — | No target |
| Graveyard hate | 1 | — | No target |
| Token makers | 19 | — | No target |
| Sacrifice outlets | 4 | — | No target |
| Stax pieces | 2 | — | No target |
Mana curve
Average mana value 3.31 across 80 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.
- 0-1 9
- 2 18
- 3 20
- 4 18
- 5 7
- 6 4
- 7+ 4
The decklist
116 cards, grouped by the main job each one does. Every name links to its own page, with its win rate, the commanders it's most played under, and the colors it turns up in.
Building it in paper? TCGplayer's Mass Entry takes all 116 cards at once at the cheapest available printing of each. The bench isn't included.
Buy this deck on TCGplayerLand 36
- 1 Academy Ruins
- 1 Arcane Sanctum
- 1 Brightclimb Pathway // Grimclimb Pathway
- 1 Celestial Colonnade
- 1 Clearwater Pathway // Murkwater Pathway
- 1 Command Tower
- 1 Creeping Tar Pit
- 1 Darkslick Shores
- 1 Evolving Wilds
- 1 Fetid Pools
- 1 Hengegate Pathway // Mistgate Pathway
- 3 Island
- 1 Midgar, City of Mako // Reactor Raid
- 1 Path of Ancestry
- 3 Plains
- 1 Razortide Bridge
- 1 Reliquary Tower
- 1 Scoured Barrens
- 4 Swamp
- 1 Temple of Silence
- 1 Terramorphic Expanse
- 1 Thespian's Stage
- 1 Thriving Heath
- 1 Thriving Isle
- 1 Thriving Moor
- 1 Tranquil Cove
- 1 Urza's Saga
- 1 Valgavoth's Lair
- 1 Vault of the Archangel
Tokens 14
Ramp 14
Card Advantage 13
Creature 8
Protection 4
Counterspell 4
Board Wipe 3
Spot Removal 3
Stax 2
Sacrifice Outlet 1
Take this list with you
Archidekt, Moxfield and Manabox all accept a pasted list, and neither Moxfield nor Archidekt offers an import-by-URL, so copy the list, open a new deck and paste it.
Or open it in TurnZero
Import this list into your own account and it starts tracking games, win rate, MMR and the same bracket read you're looking at now.
See the plain text list
Commander 1 Marneus Calgar Deck 1 Absolute Virtue 1 Academy Ruins 1 Adeline, Resplendent Cathar 1 Aetherize 1 Arcane Sanctum 1 Arcane Signet 1 Auton Soldier 1 Azorius Signet 1 Banishing Slash 1 Basim Ibn Ishaq 1 Bitterbloom Bearer 1 Bitterblossom 1 Brightclimb Pathway // Grimclimb Pathway 1 Bronze Guardian 1 Brotherhood Vertibird 1 Canoptek Scarab Swarm 1 Canoptek Spyder 1 Celestial Colonnade 1 Chronomancer 1 Clearwater Pathway // Murkwater Pathway 1 Command Tower 1 Commissar Severina Raine 1 Company Commander 1 Counterspell 1 Creeping Tar Pit 1 Crisis of Conscience 1 Cryptothrall 1 Cyberman Patrol 1 Cybermat 1 Cybermen Squadron 1 Dalek Squadron 1 Dark Ritual 1 Darkness 1 Darkslick Shores 1 Demonic Tutor 1 Deny the Witch 1 Diabolic Tutor 1 Dross Skullbomb 1 Emry, Lurker of the Loch 1 Enlightened Tutor 1 Evolving Wilds 1 Faerie Artisans 1 Fetid Pools 1 Foundry Inspector 1 Fractured Identity 1 Freed from the Real 1 Giggling Skitterspike 1 Hengegate Pathway // Mistgate Pathway 1 Hexmark Destroyer 1 Inquisitorial Rosette 3 Island 1 Lady Octopus, Inspired Inventor 1 Losheel, Clockwork Scholar 1 Mechanized Production 1 Midgar, City of Mako // Reactor Raid 1 Mind Stone 1 Mirrodin Besieged 1 Mondrak, Glory Dominus 1 Moonlit Meditation 1 Mortify 1 Mox Opal 1 Mystic Forge 1 Necron Overlord 1 Nyssa of Traken 1 Orzhov Signet 1 Out of Time 1 Pacifism 1 Path of Ancestry 3 Plains 1 Propaganda 1 Psychomancer 1 Quantum Misalignment 1 Raff Capashen, Ship's Mage 1 Razortide Bridge 1 Reliquary Tower 1 Research Thief 1 Reverse the Polarity 1 Rhystic Study 1 Scoured Barrens 1 Seashell Cameo 1 Securitron Squadron 1 Skorpekh Lord 1 Sol Ring 1 Solemn Simulacrum 1 Sonic Screwdriver 1 Soul Manipulation 1 Su-Chi Cave Guard 1 Super State 4 Swamp 1 Synth Infiltrator 1 Temple of Silence 1 Terramorphic Expanse 1 Tezzeret, Master of the Bridge 1 Thespian's Stage 1 Think Twice 1 Thriving Heath 1 Thriving Isle 1 Thriving Moor 1 Training Grounds 1 Tranquil Cove 1 Undercity Scrounger 1 Unwinding Clock 1 Urza's Saga 1 Utter End 1 V.A.T.S. 1 Valgavoth's Lair 1 Vault of the Archangel 1 Wayfarer's Bauble
Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.