How it has actually done
Not a rating — results from Commander games recorded at a table. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.
Bracket 2 — Core
A floor, not a verdict — read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.
Running 2 stax pieces — what stax means.
What it's built out of
Measured against the Balanced Midrange blueprint. Counts overlap and sum past 100 — a card counts toward every job it does, which is how deck builders count; see the 100-card commander deck template.
Slot by slot — 4 slots are outside their band, 5 inside
| Slot | In the deck | Target | Verdict |
|---|---|---|---|
| Lands | 36 | 37 | On target |
| Ramp | 17 | 10 | 7 over |
| Card advantage | 9 | 10 | On target |
| Spot removal | 5 | 8 | 3 short |
| Board wipes | 3 | 3 | On target |
| Creatures | 36 | 28 | 8 over |
| Recursion | 10 | 3 | 7 over |
| Protection | 5 | 3 | On target |
| Tutors | 5 | 2 | On target |
| Artifacts | 6 | — | No target |
| Enchantments | 6 | — | No target |
| Instants | 6 | — | No target |
| Sorceries | 14 | — | No target |
| Graveyard hate | 3 | — | No target |
| Token makers | 1 | — | No target |
| Sacrifice outlets | 2 | — | No target |
| Stax pieces | 2 | — | No target |
Mana curve
Average mana value 4.08 across 64 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.
- 0-1 2
- 2 13
- 3 13
- 4 10
- 5 13
- 6 7
- 7+ 6
The written read
An AI review of this specific list, generated by its owner. Bracket 3 — Upgraded.
This deck wins by filling its graveyard (Buried Alive, Deadbridge Chant, mill/more self-mill) and then converting that stockpile into a dominant battlefield through reanimation/recursion (Unburial Rites, Reveillark, Izoni, Eerie Ultimatum) while Kathril's massive keyword-granting ETB multiplies the power of creatures you already have or reanimate, letting you swing or lock the table out with oversized, ability-stacked creatures and token advantage.
Typically closes around turn 10 in a four-player game. Typical wins come late (around turn 10) by building a large graveyard and then mass reanimating with recursion; adding cheap, repeatable reanimation to the deck is the single change that would move the win turn earliest.
Its three strongest interactions
- Buried Alive + Unburial Rites: Buried Alive dumps targeted creatures into your graveyard so Unburial Rites can be cast (including via flashback) to return them to the battlefield and generate immediate board presence.
- Gravebreaker Lamia + Unburial Rites: Gravebreaker makes spells you cast from your graveyard cost {1} less, which directly reduces the flashback cost of Unburial Rites and improves the efficiency of recurring key creatures.
- Deadbridge Chant + Izoni, Thousand-Eyed: Deadbridge Chant mills ten cards on entry, stocking your graveyard so when you cast Izoni you can create a large number of Insect tokens and immediately convert graveyard density into a board of creatures.
Cards that would extend them
- Victimize: extends the Buried Alive + Unburial Rites synergy by giving a cheap way to put multiple creatures from your graveyard onto the battlefield at once, capitalizing on the bodies Buried Alive and your other graveyard filling do.
- Animate Dead: extends the Gravebreaker Lamia + Unburial Rites synergy by adding another low-cost, repeatable-style reanimation avenue to convert your discarded/dumped creatures into immediate threats.
- Phyrexian Reclamation: extends the Deadbridge Chant + Izoni synergy by providing repeatable, cheap recursion to keep feeding your graveyard-to-board lines and fuel Izoni or other reanimation plays.
The decklist
100 cards, grouped by the main job each one does. Every name links to its own page — win rate, the commanders it's most played under, and the colors it turns up in.
Building it in paper? TCGplayer's Mass Entry takes all 100 cards at once at the cheapest available printing of each. The bench isn't included.
Buy this deck on TCGplayerLand 36
- 1 Blighted Woodland
- 1 Blossoming Sands
- 1 Canopy Vista
- 1 Caves of Koilos
- 1 Command Tower
- 1 Evolving Wilds
- 1 Exotic Orchard
- 4 Forest
- 1 Gavony Township
- 1 Golgari Rot Farm
- 1 Jungle Hollow
- 1 Krosan Verge
- 1 Memorial to Folly
- 1 Myriad Landscape
- 1 Nesting Grounds
- 1 Orzhov Basilica
- 6 Plains
- 1 Sandsteppe Citadel
- 1 Scoured Barrens
- 1 Selesnya Sanctuary
- 1 Sungrass Prairie
- 6 Swamp
- 1 Tainted Field
Ramp 13
Creature 12
Card Advantage 9
Recursion 7
Protection 5
Spot Removal 3
Board Wipe 3
Graveyard Hate 1
Enchantment 1
Sorcery 1
Sacrifice Outlet 1
Instant 1
Artifact 1
Take this list with you
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Or open it in TurnZero
Import this list into your own account and it starts tracking — games, win rate, MMR and the same bracket read you're looking at now.
See the plain text list
Commander 1 Kathril, Aspect Warper Deck 1 Abzan Charm 1 Acidic Slime 1 Aerial Responder 1 Akroma, Angel of Wrath 1 Angel of Finality 1 Arcane Signet 1 Archon of Valor's Reach 1 Bassara Tower Archer 1 Blighted Woodland 1 Blossoming Sands 1 Buried Alive 1 Cairn Wanderer 1 Canopy Vista 1 Cataclysmic Gearhulk 1 Caves of Koilos 1 Command Tower 1 Corpse Connoisseur 1 Cultivate 1 Daring Fiendbonder 1 Deadbridge Chant 1 Deathsprout 1 Despark 1 Duneblast 1 Eerie Ultimatum 1 Evolving Wilds 1 Exotic Orchard 1 Far Wanderings 1 Farseek 1 Final Parting 4 Forest 1 Gavony Township 1 Golgari Rot Farm 1 Gravebreaker Lamia 1 Greater Good 1 Grisly Salvage 1 Harmonize 1 Izoni, Thousand-Eyed 1 Jarad's Orders 1 Jungle Hollow 1 Kalemne's Captain 1 Karametra, God of Harvests 1 Krosan Verge 1 Kunoros, Hound of Athreos 1 Leyline Prowler 1 Mageta the Lion 1 Mask of Memory 1 Memorial to Folly 1 Myriad Landscape 1 Nature's Claim 1 Necrologia 1 Nesting Grounds 1 Netherborn Altar 1 Nyx Weaver 1 Odric, Lunarch Marshal 1 Orzhov Basilica 1 Painful Truths 6 Plains 1 Rampant Growth 1 Ramunap Hydra 1 Reveillark 1 Sakura-Tribe Elder 1 Sandsteppe Citadel 1 Satyr Wayfinder 1 Scoured Barrens 1 Selective Adaptation 1 Selesnya Sanctuary 1 Skull Prophet 1 Skullwinder 1 Slippery Bogbonder 1 Sol Ring 1 Soul of Innistrad 1 Splinterfright 1 Sunblade Angel 1 Sunblast Angel 1 Sungrass Prairie 6 Swamp 1 Swiftfoot Boots 1 Syphon Mind 1 Tainted Field 1 The Binding of the Titans 1 Titanoth Rex 1 Unburial Rites 1 Vampire Nighthawk 1 Void Beckoner 1 Wood Elves 1 Zetalpa, Primal Dawn
Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.