Karn, Gilded Guardian card art

Artifact man

Five-Color

Commanded by Karn, Gilded Guardian

101 cards in the deck, 1 on the bench. Played 6 tracked games.

How it has actually done

These are results from Commander games recorded at a table, not a rating. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.

Games played 6
Wins 4
Win rate 66.7%
MMR ≈1,650 Still settling: under 10 rated games.

Bracket 3: Upgraded

This is a floor, read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.

Game Changers 1
Tutors 1
Fast mana 0 Sol Ring is excluded because it's in precons.
Extra turns 0

Game Changers in this list

Running 1 stax piece. See what stax means.

  • 1 Game Changer — any at all puts a deck at Bracket 3 or above

What it's built out of

Measured against the Balanced Midrange blueprint. Counts overlap and sum past 100, because a card counts toward every job it does, which is how deck builders count. See the 100-card commander deck template.

Still identifying 1 card. Every number below reads low until it resolves.

Slot by slot: 4 slots are outside their band, 5 inside
Slot In the deck Target Verdict
Lands 36 37 On target
Ramp 21 10 11 over
Card advantage 18 10 8 over
Spot removal 1 8 7 short
Board wipes 0 3 3 short
Creatures 29 28 On target
Recursion 3 3 On target
Protection 4 3 On target
Tutors 1 2 On target
Artifacts 53 — No target
Enchantments 4 — No target
Instants 4 — No target
Sorceries 1 — No target
Counterspells 4 — No target
Token makers 16 — No target
Sacrifice outlets 5 — No target
Stax pieces 1 — No target

Mana curve

Average mana value 3.51 across 65 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.

  • 0-1 5
  • 2 19
  • 3 16
  • 4 12
  • 5 3
  • 6 3
  • 7+ 7

The written read

An AI review of this specific list, generated by its owner. Bracket 3: Upgraded.

The deck leverages Ashad as an artifact engine: it turns early artifact plays and recursion into incremental advantage and fuel for sacrifice/blink loops, then closes by cheating or recurring a large artifact threat or converting artifacts to mana (and then to kills) via a sacrifice combo. In practice you win by either resolving a massive indestructible/ infect/strike artifact threat or assembling an artifacts‑to‑mana sac loop to drain opponents or hard‑cast game‑ending colorless threats.

The decklist

101 cards, grouped by the main job each one does. Every name links to its own page, with its win rate, the commanders it's most played under, and the colors it turns up in.

Building it in paper? TCGplayer's Mass Entry takes all 102 cards at once at the cheapest available printing of each. The bench isn't included.

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Spot Removal 1

Still identifying 1

1 on the bench (sideboard and wishlist), outside the 101

Sideboard 1 not counted

Take this list with you

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Import this list into your own account and it starts tracking games, win rate, MMR and the same bracket read you're looking at now.

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Commander
1 Karn, Gilded Guardian

Deck
1 Animation Module
1 Arc Reactor
1 Arcane Denial
1 Arcane Signet
1 Archway of Innovation
1 Armor Wars
1 Ashad, the Lone Cyberman
1 Baleful Strix
1 Bolas's Citadel
1 Cascade Bluffs
1 Castle Doom
1 Chief of the Foundry
1 Chrome Dome
1 Command Tower
1 Counterspell
1 Crumbling Necropolis
1 Cryptothrall
1 Crystal Skull, Isu Spyglass
1 Cult of Skaro
1 Curse of the Swine
1 Cursed Mirror
1 Cybermen Squadron
1 Dark Fortress
1 Darkwater Catacombs
1 Davros, Dalek Creator
1 Dimir Aqueduct
1 Enthusiastic Mechanaut
1 Esoteric Duplicator
1 Fateful Discovery
1 Fellwar Stone
1 Foot Chopper
1 Foundry Inspector
1 Gerrard's Hourglass Pendant
1 Golbez, Crystal Collector
1 Great Hall of the Citadel
1 Heartstone
1 Inventors' Fair
1 Iron Lad, Young Avenger
1 Iron Spider, Stark Upgrade
4 Island
1 Jackdaw
1 Kappa Cannoneer
1 Karn's Bastion
1 Lightning Greaves
1 Lodestone Golem
1 Long River's Pull
1 Mana Leak
1 Mechan Assembler
1 Metalwork Colossus
1 Meteor Golem
1 Midnight Clock
1 Mishra's Bauble
4 Mountain
1 Myr Enforcer
1 Mystic Forge
1 Of the Coast
1 Oni-Cult Anvil
1 Ornithopter of Paradise
1 Oscorp Industries
1 Panther Robot
1 Path of Ancestry
1 Phial of Galadriel
1 Relic of Sauron
1 Reliquary Tower
1 Rogue's Passage
1 Sculpting Steel
1 Shadowblood Ridge
1 Sharding Sphinx
1 Shimmer Myr
1 Shrine of the Forsaken Gods
1 Shuri's Fabricator
1 Shuri, Wakandan Inventor
1 Smoke Bomb
1 Solemn Simulacrum
1 Sonic Screwdriver
1 Steelswarm Operator
1 Sulfur Falls
1 Sunken Hollow
4 Swamp
1 Swiftfoot Boots
1 Tangled Islet
1 Temple of the False God
1 Terramorphic Expanse
1 The Toymaker's Trap
1 Thopter Spy Network
1 Thought Vessel
1 Threefold Thunderhulk
1 Triplicate Titan
1 Ultron, Artificial Malevolence
1 Uthros, Titanic Godcore
1 Vineglimmer Snarl
1 Wayfarer's Bauble

Sideboard
1 Exile

Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.