The decklist
100 cards, grouped by the main job each one does, lands last. Every name links to its own page, with its win rate and the commanders it's most played under.
Card Advantage 14
Creature 10
Recursion 10
Sorcery 5
Spot Removal 4
Enchantment 2
Sacrifice Outlet 1
Tutor 1
Land 35
- 1 Castle Vantress
- 1 Desert of the Mindful
- 1 Faerie Conclave
- 1 Hall of Storm Giants
- 1 Hidden Cataract
- 19 Island
- 1 Jidoor, Aristocratic Capital // Overture
- 1 Lonely Sandbar
- 1 Magosi, the Waterveil
- 1 Mistrise Village
- 1 Mystic Sanctuary
- 1 Remote Isle
- 1 Skyline Cascade
- 1 Soaring Seacliff
- 1 Soldevi Excavations
- 1 Sunken Palace
- 1 The Surgical Bay
Building it in paper? TCGplayer's Mass Entry takes all 100 cards at once at the cheapest available printing of each. The bench isn't included.
Buy this deck on TCGplayerHow it has actually done
These are results from Commander games recorded at a table, not a rating. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.
Combos in this deck
2 combos · 2 infinite. These come from Commander Spellbook, which only knows the ones somebody has written up, so this deck can hold more than these and never fewer.
INFINITE Bruvac the Grandiloquent + Maddening Cacophony
INFINITE Riverchurn Monument + Maddening Cacophony
Bracket 4: Optimized
This is a floor, read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.
Game Changers in this list
- 2 Game Changers — any at all puts a deck at Bracket 3 or above
- a two-card infinite combo (Bruvac the Grandiloquent + Maddening Cacophony) — more than Bracket 3 allows
What it's built out of
Measured against the Balanced Midrange blueprint. Counts overlap and sum past 100, because a card counts toward every job it does, which is how deck builders count. See the 100-card commander deck template.
Slot by slot: 7 slots are outside their band, 2 inside
| Slot | In the deck | Target | Verdict |
|---|---|---|---|
| Lands | 35 | 37 | On target |
| Ramp | 3 | 10 | 7 short |
| Card advantage | 18 | 10 | 8 over |
| Spot removal | 4 | 8 | 4 short |
| Board wipes | 0 | 3 | 3 short |
| Creatures | 21 | 28 | 7 short |
| Recursion | 11 | 3 | 8 over |
| Protection | 0 | 3 | 3 short |
| Tutors | 5 | 2 | On target |
| Artifacts | 9 | — | No target |
| Enchantments | 5 | — | No target |
| Instants | 14 | — | No target |
| Sorceries | 20 | — | No target |
| Counterspells | 7 | — | No target |
| Graveyard hate | 1 | — | No target |
| Token makers | 2 | — | No target |
| Sacrifice outlets | 1 | — | No target |
Mana curve
Average mana value 3.22 across 65 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.
- 0-1 10
- 2 18
- 3 18
- 4 7
- 5 4
- 6 2
- 7+ 6
Take this list with you
Archidekt, Moxfield and Manabox all accept a pasted list, and neither Moxfield nor Archidekt offers an import-by-URL, so copy the list, open a new deck and paste it.
Or open it in TurnZero
Import this list into your own account and it starts tracking games, win rate, MMR and the same bracket read you're looking at now.
See the plain text list
Commander 1 Zellix, Sanity Flayer Deck 1 Aether Syphon 1 Altar of the Brood 1 Amass the Components 1 Ancient Silver Dragon 1 Aquatic Alchemist // Bubble Up 1 Archaeomancer 1 Archive Trap 1 Archmage's Charm 1 Belltower Sphinx 1 Betrayal 1 Blue Sun's Zenith 1 Bond of Insight 1 Brain Freeze 1 Bruvac the Grandiloquent 1 Castle Vantress 1 Chancellor of the Spires 1 Chill of Foreboding 1 Codex Shredder 1 Counterspell 1 Court of Cunning 1 Cut Your Losses 1 Cyclonic Rift 1 Dakra Mystic 1 Deepmuck Desperado 1 Desert of the Mindful 1 Dispersal Shield 1 Disturbing Conversion 1 Dream Fracture 1 Drift of Phantasms 1 Faerie Conclave 1 Flood of Recollection 1 Fractured Sanity 1 God-Eternal Kefnet 1 Graveyard Shovel 1 Grozoth 1 Hall of Storm Giants 1 Halo-Charged Skaab 1 Hidden Cataract 1 Imperious Mindbreaker 19 Island 1 Jidoor, Aristocratic Capital // Overture 1 Lonely Sandbar 1 Maddening Cacophony 1 Magosi, the Waterveil 1 Manic Scribe 1 Mindcrank 1 Miscast 1 Mistrise Village 1 Mnemonic Deluge 1 Muddle the Mixture 1 Mystic Sanctuary 1 Mystical Tutor 1 Psychic Corrosion 1 Remote Isle 1 Riverchurn Monument 1 Ruin Crab 1 Silver Myr 1 Sky Diamond 1 Skyline Cascade 1 Soaring Seacliff 1 Soldevi Excavations 1 Solve the Equation 1 Sorcerous Squall 1 Sphinx Mindbreaker 1 Startled Awake // Persistent Nightmare 1 Sunken Palace 1 Surrounded by Orcs 1 Sweet Oblivion 1 Tasha's Hideous Laughter 1 Thassa's Bounty 1 The Surgical Bay 1 The Tale of Tamiyo 1 The Water Crystal 1 Thought Collapse 1 Tome Scour 1 Vision Charm 1 Wall of Lost Thoughts 1 Weight of Memory 1 Windfall 1 Winds of Rebuke 1 Zulaport Duelist
Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.