Eshki card art

Eshki

Colorless

Commanded by Eshki

100 cards. Played 2 tracked games.

How it has actually done

Not a rating — results from Commander games recorded at a table. See commander stats worth tracking.

Games played 2
Wins 1
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
MMR ≈1,500 Still settling — under 10 rated games.

MMR is a skill rating for the deck, not for its pilot — what mmr means in magic.

Bracket 2 — Core

A floor, not a verdict. It is read off the cards in the list, and counting cards cannot see a two-card infinite combo — so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.

Game Changers 0
Tutors 0
Fast mana 0 Sol Ring excluded — it's in precons.
Extra turns 0

What it's built out of

Measured against the Balanced Midrange blueprint. These counts overlap and sum past 100 — a card counts toward every job it does, so Solemn Simulacrum is a creature and an artifact and ramp. That is how deck builders count; see the 100-card commander deck template.

Slot In the deck Target Verdict
Lands 38 37 On target
Ramp 21 10 11 over
Card advantage 16 10 6 over
Spot removal 5 8 3 short
Board wipes 1 3 2 short
Creatures 36 28 8 over
Recursion 2 3 On target
Protection 2 3 On target
Tutors 0 2 On target
Artifacts 6 No target
Enchantments 6 No target
Instants 3 No target
Sorceries 12 No target
Token makers 6 No target

Mana curve

Average mana value 4.31 across 62 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.

  • 0-1 2
  • 2 10
  • 3 14
  • 4 9
  • 5 9
  • 6 12
  • 7+ 6

5 slots are outside their band, 4 inside.

The decklist

100 cards, grouped by the main job each one does. Every card links to its own page — win rate, the commanders it's most played under, and the colors it turns up in.

Enchantment 2

Board Wipe 1

Protection 1

Take this list with you

Archidekt, Moxfield and Manabox all accept a pasted list. Neither Moxfield nor Archidekt offers an import-by-URL, so the copy button is the fastest route: copy, open a new deck, paste.

Or open it in TurnZero

Import this list into your own account and it starts tracking — games, win rate, MMR and the same bracket read you're looking at now.

Open in TurnZero
See the plain text list
Commander
1 Eshki

Deck
1 Agonasaur Rex
1 Altanak, the Thrice-Called
1 Anzrag's Rampage
1 Apex Devastator
1 Arcane Signet
1 Atsushi, the Blazing Sky
1 Ball Lightning
1 Beast Within
1 Become the Avalanche
1 Bountiful Landscape
1 Bristlebane Battler
1 Cinder Glade
1 Command Tower
1 Cursed Mirror
1 Dragonlord Atarka
1 Dragonmaster Outcast
1 Elemental Bond
1 Entish Restoration
1 Eshki, Temur's Roar
1 Etali, Primal Storm
1 Evolving Wilds
1 Exotic Orchard
1 Explore
1 Fabled Passage
1 Farseek
1 Fear of Burning Alive
1 Fellwar Stone
1 Fiendish Duo
1 Finale of Revelation
1 Flooded Grove
6 Forest
1 Frontier Bivouac
1 Ghalta, Primal Hunger
1 Gigantosaurus
1 Goreclaw, Terror of Qal Sisma
1 Hammerhead Tyrant
1 Hinterland Harbor
1 Hit the Mother Lode
1 Illuna, Apex of Wishes
1 Irma, Part-Time Mutant
4 Island
1 Karplusan Forest
1 Keiga, the Tide Star
1 Kessig Wolf Run
1 Kodama's Reach
1 Lhurgoyf
1 Midnight Clock
1 Migration Path
1 Mina and Denn, Wildborn
1 Monstrous Vortex
1 Mossfire Valley
1 Mosswort Bridge
5 Mountain
1 Niv-Mizzet, Visionary
1 Oblivion Sower
1 Path of Ancestry
1 Polygoyf
1 Raphael, the Muscle
1 Reality Shift
1 Recross the Paths
1 Reliquary Tower
1 Rockfall Vale
1 Rootbound Crag
1 Sawhorn Nemesis
1 Screamer-Killer
1 Selvala's Stampede
1 Sheltered Thicket
1 Sin, Unending Cataclysm
1 Slumbering Trudge
1 Stormbreath Dragon
1 Sulfur Falls
1 Talisman of Creativity
1 Talisman of Impulse
1 Temple of Abandon
1 Temple of Mystery
1 Temple of the False God
1 Tempt with Discovery
1 Temur Ascendancy
1 Temur Battlecrier
1 Terror of the Peaks
1 The Foretold Soldier
1 Thryx, the Sudden Storm
1 Trumpeting Carnosaur
1 Up the Beanstalk
1 Uro, Titan of Nature's Wrath
1 Warstorm Surge
1 Will of the Temur
1 Yavimaya Coast

Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.