Winota, Joiner of Forces card art

Winota Stax

Boros

Commanded by Winota, Joiner of Forces

100 cards. No tracked games yet.

The decklist

100 cards, grouped by the main job each one does, lands last. Every name links to its own page, with its win rate and the commanders it's most played under.

Still identifying 1

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How it has actually done

These are results from Commander games recorded at a table, not a rating. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.

Games played 0
Wins 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
MMR — No rated games yet.

Combos in this deck

2 combos · 2 infinite. These come from Commander Spellbook, which only knows the ones somebody has written up, so this deck can hold more than these and never fewer.

INFINITE Rionya, Fire Dancer + Combat Celebrant

Infinite combat phases · Infinite creature tokens with haste · Infinite creature ETB · Infinite creature LTB · How it works →

INFINITE Breath of Fury + Loyal Apprentice

Infinite combat damage · Infinite combat phases · Infinite death triggers · Infinite creature ETB · Infinite creature LTB · Infinite mana creatures you control can produce · Infinite creature sacrifice triggers · Infinite untap of creatures you control · Also here: Breath of Fury + Rionya, Fire Dancer · How it works →

Bracket 4: Optimized

This is a floor, read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.

Game Changers 6
Tutors 5
Fast mana 10 Sol Ring is excluded because it's in precons.
Extra turns 0

Running 14 stax pieces. See what stax means.

  • 6 Game Changers — any at all puts a deck at Bracket 3 or above
  • 6 Game Changers, past the three Bracket 3 allows

What it's built out of

Measured against the Balanced Midrange blueprint. Counts overlap and sum past 100, because a card counts toward every job it does, which is how deck builders count. See the 100-card commander deck template.

Still identifying 1 card. Every number below reads low until it resolves.

Slot by slot: 6 slots are outside their band, 4 inside
Slot In the deck Target Verdict
Lands 28 37 9 short
Ramp 16 10 6 over
Card advantage 9 10 On target
Spot removal 5 8 3 short
Board wipes 0 3 3 short
Creatures 53 28 25 over
Recursion 0 3 3 short
Protection 5 3 On target
Tutors 5 2 On target
Counterspells 2 1 On target
Artifacts 20 — No target
Enchantments 6 — No target
Instants 6 — No target
Sorceries 1 — No target
Graveyard hate 1 — No target
Token makers 15 — No target
Sacrifice outlets 1 — No target
Stax pieces 14 — No target

Mana curve

Average mana value 2.11 across 71 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.

  • 0-1 28
  • 2 16
  • 3 17
  • 4 5
  • 5 3
  • 6 1
  • 7+ 1

The written read

An AI review of this specific list, generated by its owner. Bracket 5: cEDH.

The deck uses Winota's attack-trigger to convert cheap, attacking non-Human creatures and token production into immediate Humans put onto the battlefield tapped and attacking, then leverages extra-combat loops (Rionya/Combat Celebrant/Breath of Fury) and token/ETB damage engines to close the game quickly by repeated combat damage and token swarms.

Typically closes around turn 4 in a four-player game. An opening with multiple fast mana pieces plus a haste attacker that triggers Winota (or an immediate extra-combat loop) sets the realistic turn-4 wins; adding more consistent single-card combo enablers or tutors would shift that earlier.

Its three strongest interactions

  • Rionya, Fire Dancer + Combat Celebrant: Rionya can copy another attacking creature and give haste, while Combat Celebrant grants extra combat phases — together they produce repeated additional combats and token/trigger replication that the deck can turn into infinite combat phases and attacking token chains.
  • Breath of Fury + Loyal Apprentice: Loyal Apprentice creates haste Thopter attackers and Breath of Fury moves onto another creature after it deals combat damage and gives an extra combat phase and untaps creatures, allowing repeated attacker reuse that can be looped into infinite combat/damage with the right pieces.
  • Winota, Joiner of Forces + Ragavan, Nimble Pilferer (or other cheap non-Human attackers): Cheap, attacking non-Humans trigger Winota to cheat Human creatures from the top of the library into play tapped and attacking, converting small early attackers and token production into immediate, large attacking bodies (including removals or game-ending attackers) on the same turn.

Cards that would extend them

  • Relentless Assault: Good — it provides an additional combat phase effect that is cheap and redundant with your extra-combat lines, making your multi-combat gameplans faster and more resilient.
  • Impact Tremors: Good — it converts each token or copied creature entering the battlefield into incremental direct damage to opponents, synergizing strongly with Rionya, Loyal Apprentice, and other token/ETB engines.
  • Shared Animosity: Good — it amplifies damage from the Humans Winota cheats into play by giving attacking Humans bigger attacks based on the other attacking Humans, turning small cheated Humans into consistently larger swings.

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Commander
1 Winota, Joiner of Forces

Deck
1 Aether Vial
1 Ancient Tomb
1 Angrath's Marauders
1 Arcane Signet
1 Archivist of Oghma
1 Archon of Emeria
1 Arena of Glory
1 Arid Mesa
1 Auratouched Mage
1 Aven Interrupter
1 Aven Mindcensor
1 Aya of Alexandria
1 Battlefield Forge
1 Blade Historian
1 Bofur, Reliable Guardian
1 Boromir, Warden of the Tower
1 Breath of Fury
1 Cathar Commando
1 Cavern of Souls
1 Charismatic Conqueror
1 Chrome Mox
1 City of Brass
1 City of Traitors
1 Clown Car
1 Combat Celebrant
1 Command Tower
1 Deafening Silence
1 Deflecting Swat
1 Drannith Magistrate
1 Eidolon of Rhetoric
1 Eiganjo, Seat of the Empire
1 Enlightened Tutor
1 Esper Sentinel
1 Ethersworn Canonist
1 Exotic Orchard
1 Flooded Strand
1 Gemstone Caverns
1 Gingerbrute
1 Giver of Runes
1 Grand Abolisher
1 High Noon
1 Howlsquad Heavy
1 Imperial Recruiter
1 Inkmoth Nexus
1 Lotus Petal
1 Loyal Apprentice
1 Magus of the Moon
1 Mana Confluence
1 Mana Vault
1 Marsh Flats
1 Mox Amber
1 Mox Diamond
1 Mox Opal
1 Myrel, Shield of Argive
1 Ocelot Pride
1 Ornithopter
1 Phelia, Exuberant Shepherd
1 Phyrexian Walker
2 Plains
1 Plateau
1 Prismatic Vista
1 Professional Face-Breaker
1 Quicksilver, Brash Blur
1 Ragavan, Nimble Pilferer
1 Ranger-Captain of Eos
1 Raph & Leo, Sibling Rivals
1 Redirect Lightning
1 Rick, Steadfast Leader
1 Rionya, Fire Dancer
1 Rograkh, Son of Rohgahh
1 Sacred Foundry
1 Sanctum Prelate
1 Serra Ascendant
1 Shatterskull Smashing
1 Signal Pest
1 Silence
1 Simian Spirit Guide
1 Skrelv, Defector Mite
1 Skyclave Apparition
1 Slicer, Hired Muscle
1 Sokenzan, Crucible of Defiance
1 Sol Ring
1 Solitude
1 Soulless Jailer
1 Spectator Seating
1 Spirit of the Labyrinth
1 Sunbaked Canyon
1 Swords to Plowshares
1 Tataru Taru
1 Thalia, Guardian of Thraben
1 The Queen of Dale
1 Urza's Saga
1 Vexing Bauble
1 Voice of Victory
1 Windswept Heath
1 Witch Enchanter
1 Wooded Foothills
1 Yuffie, Materia Hunter

Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.