Raph & Mikey, Troublemakers card art

AGGRO GRUUL

Gruul

Commanded by Raph & Mikey, Troublemakers

100 cards. Played 2 tracked games.

How it has actually done

Not a rating — results from Commander games recorded at a table. See commander stats worth tracking.

Games played 2
Wins 0
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
MMR ≈1,457 Still settling — under 10 rated games.

MMR is a skill rating for the deck, not for its pilot — what mmr means in magic.

Combos in this deck

1 combo · 1 infinite — looked up in Commander Spellbook rather than guessed at. It only knows combos somebody has written up, so this deck can hold more than these and never fewer.

INFINITE 2 cards

Blightsteel Colossus + Chandra's Ignition

Each opponent loses the game

How it works →

Bracket 4 — Optimized

A floor, not a verdict. It is read off the cards in the list, with combos looked up rather than guessed at — but only ones somebody has written up are in the database, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.

Game Changers 1
Tutors 1
Fast mana 0 Sol Ring excluded — it's in precons.
Extra turns 0

Game Changers in this list

Running 1 stax piece — what stax means.

  • 1 Game Changer — any at all puts a deck at Bracket 3 or above
  • a two-card infinite combo (Blightsteel Colossus + Chandra's Ignition) — more than Bracket 3 allows

What it's built out of

Measured against the Balanced Midrange blueprint. These counts overlap and sum past 100 — a card counts toward every job it does, so Solemn Simulacrum is a creature and an artifact and ramp. That is how deck builders count; see the 100-card commander deck template.

Still identifying 1 card — every number below reads low until it resolves.

Slot In the deck Target Verdict
Lands 35 37 On target
Ramp 22 10 12 over
Card advantage 8 10 On target
Spot removal 6 8 On target
Board wipes 2 3 On target
Creatures 17 28 11 short
Recursion 1 3 On target
Protection 7 3 4 over
Tutors 1 2 On target
Artifacts 11 No target
Enchantments 10 No target
Instants 15 No target
Sorceries 15 No target
Counterspells 2 No target
Token makers 1 No target
Sacrifice outlets 1 No target
Stax pieces 1 No target

Mana curve

Average mana value 3.80 across 64 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.

  • 0-1 12
  • 2 15
  • 3 13
  • 4 3
  • 5 6
  • 6 4
  • 7+ 11

3 slots are outside their band, 6 inside.

The decklist

100 cards, grouped by the main job each one does. Every card links to its own page — win rate, the commanders it's most played under, and the colors it turns up in.

Building it in paper? TCGplayer's Mass Entry takes all 100 cards at once and picks the cheapest available printing of each — no set pinned, so nothing is quoted at a price the deck doesn't need. The bench isn't included.

Buy this deck on TCGplayer

Spot Removal 5

Enchantment 3

Board Wipe 2

Sacrifice Outlet 1

Tokens 1

Artifact 1

Counterspell 1

Tutor 1

Still identifying 1

Take this list with you

Archidekt, Moxfield and Manabox all accept a pasted list. Neither Moxfield nor Archidekt offers an import-by-URL, so the copy button is the fastest route: copy, open a new deck, paste.

Or open it in TurnZero

Import this list into your own account and it starts tracking — games, win rate, MMR and the same bracket read you're looking at now.

Open in TurnZero
See the plain text list
Commander
1 Raph & Mikey, Troublemakers

Deck
1 Arcane Signet
1 Bala Ged Recovery
1 Balefire Dragon
1 Beast Within
1 Blasphemous Act
1 Blightsteel Colossus
1 Bloodstained Mire
1 Boseiju, Who Endures
1 Chandra's Ignition
1 Chaos Warp
1 Cinder Glade
1 Command Tower
1 Cragcrown Pathway
1 Cultivate
1 Deflecting Swat
1 Elemental Bond
1 Etali, Primal Conqueror
1 Etali, Primal Storm
1 Explore
1 Farseek
9 Forest
1 Garruk's Uprising
1 Ghalta, Primal Hunger
1 Greater Good
1 Gruul Signet
1 Harrow
1 Heroic Intervention
1 Karlach, Fury of Avernus
1 Karplusan Forest
1 Kessig Wolf Run
1 Kodama's Reach
1 Kozilek, Butcher of Truth
1 Krosan Grip
1 Lightning Greaves
1 Majestic Genesis
1 Mind Stone
1 Mirri's Guile
1 Mithril Coat
1 Moraug, Fury of Akoum
1 Mosswort Bridge
9 Mountain
1 Nature's Claim
1 Nature's Lore
1 Nyxbloom Ancient
1 Old Gnawbone
1 Pathbreaker Ibex
1 Port Razer
1 Pyroblast
1 Rampant Growth
1 Return of the Wildspeaker
1 Rhythm of the Wild
1 Rishkar's Expertise
1 Rockfall Vale
1 Rogue's Passage
1 Roiling Regrowth
1 Rootbound Crag
1 S.H.I.E.L.D. Spy Satellite
1 Scroll Rack
1 Search for Tomorrow
1 Sensei's Divining Top
1 Skyshroud Claim
1 Sol Ring
1 Spinerock Knoll
1 Spire Garden
1 Stomping Ground
1 Swiftfoot Boots
1 Sylvan Library
1 Talisman of Impulse
1 Tamiyo's Safekeeping
1 Terror of the Peaks
1 Three Visits
1 Tibalt's Trickery
1 Treasonous Ogre
1 Tyvar's Stand
1 Ulamog, the Ceaseless Hunger
1 Utopia Sprawl
1 Vandalblast
1 Veil of Summer
1 Wild Growth
1 Windswept Heath
1 Wooded Foothills
1 Worldly Tutor
1 Xenagos, God of Revels

Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.