The decklist
100 cards, grouped by the main job each one does, lands last. Every name links to its own page, with its win rate and the commanders it's most played under.
Ramp 16
Creature 11
Spot Removal 9
Enchantment 6
Card Advantage 6
Land 35
- 1 Brushland
- 1 Canopy Vista
- 1 Cinder Glade
- 1 Clifftop Retreat
- 1 Command Tower
- 1 Exotic Orchard
- 6 Forest
- 1 Forest
- 1 Fortified Village
- 1 Furycalm Snarl
- 1 Game Trail
- 1 Karplusan Forest
- 1 Kessig Wolf Run
- 1 Mosswort Bridge
- 4 Mountain
- 1 Path of Ancestry
- 5 Plains
- 1 Reliquary Tower
- 1 Rogue's Passage
- 1 Secluded Courtyard
- 1 Sundown Pass
- 1 Sunpetal Grove
- 1 Unclaimed Territory
Building it in paper? TCGplayer's Mass Entry takes all 100 cards at once at the cheapest available printing of each. The bench isn't included.
Buy this deck on TCGplayerHow it has actually done
These are results from Commander games recorded at a table, not a rating. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.
Combos in this deck
1 combo · 1 infinite. These come from Commander Spellbook, which only knows the ones somebody has written up, so this deck can hold more than these and never fewer.
INFINITE Apex Altisaur + Wrathful Raptors + Akroma's Will
Bracket 3: Upgraded
This is a floor, read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.
Running 1 stax piece. See what stax means.
- 1 infinite combo — any at all is past what Bracket 2 allows
What it's built out of
Measured against the Balanced Midrange blueprint. Counts overlap and sum past 100, because a card counts toward every job it does, which is how deck builders count. See the 100-card commander deck template.
Slot by slot: 2 slots are outside their band, 7 inside
| Slot | In the deck | Target | Verdict |
|---|---|---|---|
| Lands | 35 | 37 | On target |
| Ramp | 16 | 10 | 6 over |
| Card advantage | 7 | 10 | 3 short |
| Spot removal | 10 | 8 | On target |
| Board wipes | 3 | 3 | On target |
| Creatures | 33 | 28 | On target |
| Recursion | 3 | 3 | On target |
| Protection | 4 | 3 | On target |
| Tutors | 0 | 2 | On target |
| Artifacts | 3 | — | No target |
| Enchantments | 9 | — | No target |
| Instants | 7 | — | No target |
| Sorceries | 13 | — | No target |
| Token makers | 4 | — | No target |
| Stax pieces | 1 | — | No target |
Mana curve
Average mana value 4.26 across 65 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.
- 0-1 4
- 2 8
- 3 16
- 4 12
- 5 9
- 6 7
- 7+ 9
Take this list with you
Archidekt, Moxfield and Manabox all accept a pasted list, and neither Moxfield nor Archidekt offers an import-by-URL, so copy the list, open a new deck and paste it.
Or open it in TurnZero
Import this list into your own account and it starts tracking games, win rate, MMR and the same bracket read you're looking at now.
See the plain text list
Commander 1 Pantlaza, Sun-Favored Deck 1 Akroma's Will 1 Another Round 1 Apex Altisaur 1 Arcane Signet 1 Atzocan Seer 1 Avatar's Wrath 1 Bronzebeak Foragers 1 Brushland 1 Canopy Vista 1 Chandra's Ignition 1 Cinder Glade 1 Clifftop Retreat 1 Cloudshift 1 Command Tower 1 Conjurer's Closet 1 Cream of the Crop 1 Cultivate 1 Curator of Sun's Creation 1 Curious Altisaur 1 Descendants' Path 1 Earthshaker Dreadmaw 1 Eerie Interlude 1 Elemental Bond 1 Ephemerate 1 Etali, Primal Conqueror 1 Etali, Primal Storm 1 Exotic Orchard 1 Farseek 1 Fiery Confluence 1 Flaming Tyrannosaurus 6 Forest 1 Forest 1 Fortified Village 1 From the Rubble 1 Furycalm Snarl 1 Game Trail 1 Garruk's Uprising 1 Generous Gift 1 Ghalta, Primal Hunger 1 Goreclaw, Terror of Qal Sisma 1 Itzquinth, Firstborn of Gishath 1 Karplusan Forest 1 Kessig Wolf Run 1 Lae'zel's Acrobatics 1 Marauding Raptor 1 Migration Path 1 Monstrous Vortex 1 Morningtide's Light 1 Mosswort Bridge 4 Mountain 1 Otepec Huntmaster 1 Palani's Hatcher 1 Path of Ancestry 1 Path to Exile 5 Plains 1 Quartzwood Crasher 1 Rampant Growth 1 Ranging Raptors 1 Regal Behemoth 1 Regisaur Alpha 1 Reliquary Tower 1 Restoration Seminar 1 Rhythm of the Wild 1 Rishkar's Expertise 1 Rogue's Passage 1 Runic Armasaur 1 Savage Stomp 1 Scion of Calamity 1 Secluded Courtyard 1 Sol Ring 1 Sunbird's Invocation 1 Sundown Pass 1 Sunfrill Imitator 1 Sunpetal Grove 1 Teleportation Circle 1 Temple Altisaur 1 Thrashing Brontodon 1 Thunderherd Migration 1 Topiary Stomper 1 Trumpeting Carnosaur 1 Unclaimed Territory 1 Verdant Sun's Avatar 1 Wakening Sun's Avatar 1 Wayward Swordtooth 1 Wrathful Raptors 1 Zacama, Primal Calamity 1 Zetalpa, Primal Dawn
Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.