Clara Oswald / The Twelfth Doctor card art

Demonstration!

Colorless

Commanded by Clara Oswald / The Twelfth Doctor

102 cards. Played 3 tracked games.

How it has actually done

Not a rating — results from Commander games recorded at a table. See commander stats worth tracking.

Games played 3
Wins 1
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
MMR ≈1,456 Still settling — under 10 rated games.

MMR is a skill rating for the deck, not for its pilot — what mmr means in magic.

Bracket 3 — Upgraded

A floor, not a verdict. It is read off the cards in the list, and counting cards cannot see a two-card infinite combo — so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.

Game Changers 1
Tutors 0
Fast mana 0 Sol Ring excluded — it's in precons.
Extra turns 0

Game Changers in this list

Running 3 stax pieces — what stax means.

  • 1 Game Changer — any at all puts a deck at Bracket 3 or above

What it's built out of

Measured against the Spellslinger blueprint. These counts overlap and sum past 100 — a card counts toward every job it does, so Solemn Simulacrum is a creature and an artifact and ramp. That is how deck builders count; see the 100-card commander deck template.

Slot In the deck Target Verdict
Lands 37 36 On target
Ramp 18 11 7 over
Card advantage 11 12 On target
Spot removal 6 10 4 short
Board wipes 1 3 On target
Counterspells 0 6 6 short
Instants 8 20 12 short
Sorceries 11 14 On target
Creatures 25 12 13 over
Recursion 2 4 On target
Artifacts 16 No target
Enchantments 8 No target
Planeswalkers 2 No target
Graveyard hate 1 No target
Token makers 2 No target
Stax pieces 3 No target

Mana curve

Average mana value 3.52 across 65 nonland cards, against a target of 3.16. More on what makes a good curve and on building the mana base.

  • 0-1 4
  • 2 14
  • 3 18
  • 4 11
  • 5 11
  • 6 5
  • 7+ 2

5 slots are outside their band, 5 inside.

The written read

An AI review of this specific list, generated by its owner. Bracket 3 — Upgraded.

This build is a spellslinger/storm-style deck that wants to turn a flurry of cheap instants and sorceries into a single decisive turn. The commander pair functions as the repeatable catalyst and value engine: by rewarding and amplifying noncreature spellcasting (extra casts, copies, or bonus effects from the commanders), they let the deck leverage cheap cantrips (Preordain, Opt, Ponder, Expressive Iteration), mana bursts (Mana Geyser, Jeska's Will), and spell-copy engines (Isochron Scepter, Thousand-Year Storm) into a massive spell count and tempo swing. Those spells both draw/selection into more spells and directly convert to damage/tempo through Guttersnipe and Angrath's Marauders or by producing extra mana/damage via Neheb and Jeska's Will—so the typical plan is: assemble a critical mass of cheap cantrips and mana sources, use the commanders' spell-amplifying output to multiply spell casts (feeding Thousand-Year Storm or repeated Isochron activations), then finish the table with a single explosive turn of dozens of spells (direct damage from Guttersnipe/doublers or mass casting into a lethal board effect). The commanders therefore aren’t just commanders on the battlefield but the engine that turns the 99’s spell density and storm-ish pieces into a one-turn kill.

The decklist

102 cards, grouped by the main job each one does. Every card links to its own page — win rate, the commanders it's most played under, and the colors it turns up in.

Stax 2

Board Wipe 1

Planeswalker 1

Graveyard Hate 1

Instant 1

Recursion 1

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Or open it in TurnZero

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Commander
1 Clara Oswald / The Twelfth Doctor

Deck
1 Angrath's Marauders
1 Arcane Signet
1 Archmage Emeritus
1 Artist's Talent
1 Ashling's Command
1 Avatar's Wrath
1 Aven Interrupter
1 Azorius Chancery
1 Azorius Signet
1 Bender's Waterskin
1 Bre of Clan Stoutarm
1 Caldera Pyremaw
1 Castle Vantress
1 Chandra, Pyromaster
1 Chaos Wand
1 Clara Oswald
1 Clifftop Retreat
1 Command Tower
1 Consider
1 Diary of Dreams
1 Ensnared by the Mara
1 Exotic Orchard
1 Expedited Inheritance
1 Expressive Iteration
1 Frantic Search
1 Frostboil Snarl
1 Furious Rise
1 Glacial Fortress
1 Glasspool Mimic // Glasspool Shore
1 Guttersnipe
1 Harnesser of Storms
1 Hawkeye, Young Avenger
1 High Fae Trickster
6 Island
1 Isochron Scepter
1 Izzet Boilerworks
1 Izzet Signet
1 Jeska's Will
1 Laelia, the Blade Reforged
1 Lier, Disciple of the Drowned
1 Light Up the Stage
1 Lightning Bolt
1 Longshot, Rebel Bowman
1 Maddening Hex
1 Mana Geyser
1 Midnight Clock
1 Mind Stone
1 Mob Verdict
6 Mountain
1 Mystic Gate
1 Mystic Monastery
1 Neheb, the Eternal
1 Omen Machine
1 Opt
1 Overpowering Attack
1 Party Thrasher
1 Passionate Archaeologist
1 Path of Ancestry
1 Pinnacle Monk // Mystic Peak
3 Plains
1 Port Town
1 Powerbalance
1 Prairie Stream
1 Preordain
1 Pyromancer's Goggles
1 Quintorius Kand
1 River Song's Diary
1 Rugged Prairie
1 Sage of the Beyond
1 Shiko and Narset, Unified
1 Silverquill Lecturer
1 Snap
1 Song-Mad Treachery // Song-Mad Ruins
1 Sonic Screwdriver
1 Spirebluff Canal
1 Stella Lee, Wild Card
1 Stormcarved Coast
1 Sundering Eruption // Volcanic Fissure
1 Sunken Palace
1 Talisman of Creativity
1 Temple of the False God
1 Tempt with Mayhem
1 The Twelfth Doctor
1 Thor, God of Thunder
1 Thousand-Year Storm
1 Torrential Gearhulk
1 Transforming Flourish
1 Triple Triad
1 Valley Floodcaller
1 Vedalken Orrery

Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.