How it has actually done
Not a rating — results from Commander games recorded at a table. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.
Combos in this deck
3 combos — looked up in Commander Spellbook, which only knows the ones somebody has written up, so this deck can hold more than these and never fewer.
Bracket 4 — Optimized
A floor, not a verdict — read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.
Game Changers in this list
- 13 Game Changers — any at all puts a deck at Bracket 3 or above
- 13 Game Changers, past the three Bracket 3 allows
What it's built out of
Measured against the Balanced Midrange blueprint. Counts overlap and sum past 100 — a card counts toward every job it does, which is how deck builders count; see the 100-card commander deck template.
Slot by slot — 2 slots are outside their band, 7 inside
| Slot | In the deck | Target | Verdict |
|---|---|---|---|
| Lands | 36 | 37 | On target |
| Ramp | 22 | 10 | 12 over |
| Card advantage | 12 | 10 | On target |
| Spot removal | 10 | 8 | On target |
| Board wipes | 3 | 3 | On target |
| Creatures | 23 | 28 | 5 short |
| Recursion | 3 | 3 | On target |
| Protection | 1 | 3 | On target |
| Tutors | 4 | 2 | On target |
| Artifacts | 16 | — | No target |
| Enchantments | 5 | — | No target |
| Instants | 15 | — | No target |
| Sorceries | 9 | — | No target |
| Counterspells | 4 | — | No target |
| Graveyard hate | 1 | — | No target |
| Token makers | 3 | — | No target |
Mana curve
Average mana value 2.55 across 64 nonland cards, against a target of 3.54. More on what makes a good curve and on building the mana base.
- 0-1 14
- 2 19
- 3 12
- 4 17
- 5 2
- 6 0
- 7+ 0
The decklist
100 cards, grouped by the main job each one does. Every name links to its own page — win rate, the commanders it's most played under, and the colors it turns up in.
Building it in paper? TCGplayer's Mass Entry takes all 100 cards at once at the cheapest available printing of each. The bench isn't included.
Buy this deck on TCGplayerLand 36
- 1 Agadeem's Awakening
- 1 Ancient Tomb
- 1 Bloodstained Mire
- 1 Bojuka Bog
- 1 City of Brass
- 1 Clearwater Pathway
- 1 Command Tower
- 1 Darkslick Shores
- 1 Exotic Orchard
- 1 Fabled Passage
- 1 Flooded Strand
- 1 Gloomlake Verge
- 2 Island
- 1 Malakir Rebirth
- 1 Mana Confluence
- 1 Marsh Flats
- 1 Misty Rainforest
- 1 Morphic Pool
- 1 Otawara, Soaring City
- 1 Polluted Delta
- 1 Prismatic Vista
- 1 Reflecting Pool
- 1 Scalding Tarn
- 1 Shipwreck Marsh
- 1 Strip Mine
- 1 Sunken Ruins
- 2 Swamp
- 1 Takenuma, Abandoned Mire
- 1 Undercity Sewers
- 1 Underground River
- 1 Underground Sea
- 1 Urborg, Tomb of Yawgmoth
- 1 Verdant Catacombs
- 1 Watery Grave
Ramp 13
Creature 13
Card Advantage 11
Spot Removal 8
Board Wipe 3
Instant 3
Enchantment 2
Counterspell 2
Artifact 2
Sorcery 1
Recursion 1
Tokens 1
Take this list with you
Archidekt, Moxfield and Manabox all accept a pasted list, and neither Moxfield nor Archidekt offers an import-by-URL — so copy, open a new deck, paste.
Or open it in TurnZero
Import this list into your own account and it starts tracking — games, win rate, MMR and the same bracket read you're looking at now.
See the plain text list
Commander 1 Etrata, the Silencer Deck 1 Agadeem's Awakening 1 An Offer You Can't Refuse 1 Ancient Tomb 1 Animate Dead 1 Arcane Signet 1 Baleful Strix 1 Black Market Connections 1 Bloodstained Mire 1 Bojuka Bog 1 Chrome Mox 1 City of Brass 1 Clearwater Pathway 1 Command Tower 1 Counterspell 1 Crystal Shard 1 Cyclonic Rift 1 Damnation 1 Darkslick Shores 1 Deadly Rollick 1 Demonic Tutor 1 Diabolic Intent 1 Dimir Signet 1 Echo, Perceptive Prodigy 1 Essence Flux 1 Exotic Orchard 1 Fabled Passage 1 Faerie Mastermind 1 Fallen Shinobi 1 Feed the Swarm 1 Fellwar Stone 1 Fierce Guardianship 1 Flooded Strand 1 Gloomlake Verge 1 Go for the Throat 1 Gogo, Master of Mimicry 1 Imperial Seal 1 Ingenious Infiltrator 2 Island 1 Loki, Lord of Misrule 1 Lotus Petal 1 Malakir Rebirth 1 Mana Confluence 1 Mana Drain 1 Mana Vault 1 Mari, the Killing Quill 1 Marsh Flats 1 Mind Stone 1 Misty Rainforest 1 Morphic Pool 1 Mox Amber 1 Mystic Remora 1 Nanogene Conversion 1 Necropotence 1 Ninja of the Deep Hours 1 Opposition Agent 1 Orcish Bowmasters 1 Otawara, Soaring City 1 Peter Parker's Camera 1 Polluted Delta 1 Prismatic Vista 1 Ramses, Assassin Lord 1 Ravenloft Adventurer 1 Reanimate 1 Reflecting Pool 1 Rhystic Study 1 Roaming Throne 1 Sakashima of a Thousand Faces 1 Sakashima the Impostor 1 Satoru Umezawa 1 Scalding Tarn 1 Sheoldred's Edict 1 Sheoldred, the Apocalypse 1 Shipwreck Marsh 1 Shredder, Shadow Master 1 Slip Out the Back 1 Snap 1 Snuff Out 1 Sol Ring 1 Spark Double 1 Strionic Resonator 1 Strip Mine 1 Sunken Ruins 2 Swamp 1 Swan Song 1 Takenuma, Abandoned Mire 1 Talion, the Kindly Lord 1 Talisman of Dominance 1 The One Ring 1 Toxic Deluge 1 Undercity Sewers 1 Underground River 1 Underground Sea 1 Unstoppable Slasher 1 Urborg, Tomb of Yawgmoth 1 Vampiric Tutor 1 Verdant Catacombs 1 Watery Grave
Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.