Kuja, Genome Sorcerer // Trance Kuja, Fate Defied card art

Burn it all down, Kuja

Rakdos

Commanded by Kuja, Genome Sorcerer // Trance Kuja, Fate Defied

100 cards. No tracked games yet.

How it has actually done

Not a rating — results from Commander games recorded at a table. See commander stats worth tracking and what mmr means in magic, which rates the deck rather than its pilot.

Games played 0
Wins 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
MMR — No rated games yet.

Combos in this deck

3 combos · 3 infinite — looked up in Commander Spellbook, which only knows the ones somebody has written up, so this deck can hold more than these and never fewer.

INFINITE Orcish Bowmasters + Peer into the Abyss

Infinite +1/+1 counters on a creature · Near-infinite card draw for target opponent · Near-infinite damage · Near-infinite draw triggers for target opponent · Target opponent loses the game · How it works →

INFINITE Solphim, Mayhem Dominus + Heartless Hidetsugu

Each opponent loses the game · Near-infinite damage to all players · How it works →

INFINITE Dualcaster Mage + Saw in Half

Infinite creature tokens · Infinite creature ETB · Infinite magecraft triggers · Infinite creature LTB · Infinite death triggers · How it works →

Bracket 4 — Optimized

A floor, not a verdict — read off the cards in the list, so a deck can play higher than this and never lower. Read how the commander bracket system works, and bring it to your Rule 0 conversation.

Game Changers 7
Tutors 3
Fast mana 4 Sol Ring excluded — it's in precons.
Extra turns 0
  • 7 Game Changers — any at all puts a deck at Bracket 3 or above
  • 7 Game Changers, past the three Bracket 3 allows

What it's built out of

Measured against the Spellslinger blueprint. Counts overlap and sum past 100 — a card counts toward every job it does, which is how deck builders count; see the 100-card commander deck template.

Slot by slot — 3 slots are outside their band, 7 inside
Slot In the deck Target Verdict
Lands 35 36 On target
Ramp 14 11 3 over
Card advantage 9 12 3 short
Spot removal 12 10 On target
Board wipes 2 3 On target
Counterspells 3 6 On target
Instants 19 20 On target
Sorceries 17 14 On target
Creatures 20 12 8 over
Recursion 3 4 On target
Artifacts 9 — No target
Enchantments 4 — No target
Tutors 3 — No target
Protection 2 — No target
Graveyard hate 2 — No target
Token makers 10 — No target
Sacrifice outlets 1 — No target

Mana curve

Average mana value 2.86 across 65 nonland cards, against a target of 3.16. More on what makes a good curve and on building the mana base.

  • 0-1 12
  • 2 21
  • 3 16
  • 4 8
  • 5 3
  • 6 1
  • 7+ 4

The decklist

100 cards, grouped by the main job each one does. Every name links to its own page — win rate, the commanders it's most played under, and the colors it turns up in.

Building it in paper? TCGplayer's Mass Entry takes all 100 cards at once at the cheapest available printing of each. The bench isn't included.

Buy this deck on TCGplayer

Graveyard Hate 1

Take this list with you

Archidekt, Moxfield and Manabox all accept a pasted list, and neither Moxfield nor Archidekt offers an import-by-URL — so copy, open a new deck, paste.

Or open it in TurnZero

Import this list into your own account and it starts tracking — games, win rate, MMR and the same bracket read you're looking at now.

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See the plain text list
Commander
1 Kuja, Genome Sorcerer // Trance Kuja, Fate Defied

Deck
1 Ad Nauseam
1 Arcane Signet
1 Artist's Talent
1 Beseech the Mirror
1 Black Mage's Rod
1 Black Waltz No. 3
1 Blasphemous Act
1 Blazemire Verge
1 Blightstep Pathway // Searstep Pathway
1 Blood Crypt
1 Bojuka Bog
1 Bolas's Citadel
1 Boltwave
1 Cabal Ritual
1 Circle of Power
1 City of Brass
1 City on Fire
1 Command Tower
1 Cornered by Black Mages
1 Coruscation Mage
1 Dark Confidant
1 Dark Ritual
1 Deadly Rollick
1 Deflecting Swat
1 Dragonskull Summit
1 Dualcaster Mage
1 Electro, Assaulting Battery
1 Exotic Orchard
1 Faithless Looting
1 Feed the Swarm
1 Fiery Inscription
1 Foreboding Ruins
1 Gamble
1 Gleeful Arsonist
1 Go for the Throat
1 Grab the Prize
1 Guttersnipe
1 Harmonic Prodigy
1 Heartless Hidetsugu
1 Hexing Squelcher
1 Jeska's Will
1 Kefka, Dancing Mad
1 Lightning Bolt
1 Lightning Greaves
1 Lindblum, Industrial Regency // Mage Siege
1 Mana Geyser
11 Mountain
1 Night's Whisper
1 Not Dead After All
1 Ojer Axonil, Deepest Might // Temple of Power
1 Opposition Agent
1 Orcish Bowmasters
1 Peer into the Abyss
1 Pyretic Ritual
1 Pyroblast
1 Realm of Koh
1 Reanimate
1 Red Elemental Blast
1 Rite of Flame
1 Roaming Throne
1 Saw in Half
1 Scrawling Crawler
1 Seething Song
1 Simian Spirit Guide
1 Slagstorm
1 Smoldering Marsh
1 Sol Ring
1 Solphim, Mayhem Dominus
1 Storm-Kiln Artist
1 Sulfurous Springs
10 Swamp
1 Talisman of Indulgence
1 Thrill of Possibility
1 Tibalt's Trickery
1 Transpose
1 Underworld Breach
1 Untimely Malfunction
1 Vandalblast
1 Wishclaw Talisman
1 Withering Torment

Tracked in TurnZero HQ, where decks are public by default and their owners can make them private at any time. Stats come from Commander games recorded at a table, and a win rate is withheld below 5 completed games where the sample is too small to mean anything. Track your own decks.