Riftbound

How to Read a Riftbound Card

Costs at the top, the card's type and text in the middle, and along the bottom the set code and number that say exactly which card it is. Here is every part of a Riftbound: League of Legends Trading Card Game card, using Jinx, Demolitionist (OGN · 030/298) as the example.

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Akali, Deadly Weapon from Riftbound's Vendetta (VEN 021/166) with every part of a unit card boxed and labeled: the Energy cost and Might at the top; the type line, name and subtitle, and rules text in the middle; and the set code and number, rarity symbol and domain symbol along the bottom, each with a short note on what it means.
Every part of a Riftbound unit, marked up on Akali, Deadly Weapon from Vendetta. Each one is explained below.

The top: costs and Might

A unit like Jinx, Demolitionist carries three numbers across its top edge:

PartWhereOn Jinx, Demolitionist
Energy costThe number in the circle at the top left3
Power costDomain symbols under the Energy cost, one per point1 Fury
MightThe number at the top right, beside a sword-and-shield icon4
Jinx, Demolitionist, OGN-030/298

Jinx, Demolitionist

OGN-030/298

The example card. The Energy cost and Fury symbol sit at the top left, Might at the top right, and OGN · 030/298 along the bottom.

Not every card has all three. Only units carry Might, and some gear adds a Might bonus, like +4, to the unit it's attached to. Many cards cost Energy alone. Legends, battlefields and runes have no cost at all: a Legend shows its two domain symbols where a unit's costs would be.

The middle: type, name and text

Above the name is the type line. On Jinx it reads Champion Unit, followed by the card's tags, Jinx and Zaun. Tags name things like a champion, a region such as Zaun or Freljord, or a kind of creature, and other cards can refer to them.

Then the name, and on a champion unit a subtitle under it: Jinx is the name, Demolitionist the subtitle, and together they tell Jinx's units apart. A Legend works the other way round: its big name is a title, like Loose Cannon, and the champion is named in its tag.

Under that is the rules text. Keywords are set in colored boxes, like Accelerate and Assault 2 on Jinx, each usually followed by a reminder of what it does in parentheses. Costs and stats inside the text are printed as the same icons as the top of the card. Some cards finish with a line of italic flavor text, which has no effect on play.

The bottom: set code, number and rarity

PartWhereOn Jinx, Demolitionist
Set codeBottom leftOGN (Origins)
Collector number / set totalBottom left, after the set code030/298
Rarity symbolBottom centerRare
IllustratorBottom rightKudos Productions
Domain symbolBottom right cornerFury

The set code and number are the card's identity. Names repeat, and one champion can be several different units, but OGN · 030/298 is exactly one card. It's what TurnZero HQ's scanner reads and what its set completion counts against. How the scanner reads it →

Card types

Riftbound has six card types. The counts are from Riot's card gallery across the five sets released so far, alternate arts and other printings included:

TypeWhat's on itCards in the gallery
UnitEnergy cost, often a Power cost, Might, tags and text. A Champion Unit has a subtitle.629
SpellEnergy cost, often a Power cost, and text233
GearEnergy cost and text; equipment can add a Might bonus114
LegendTwo domains, a title, the champion's tag and an ability, with no cost127
BattlefieldPrinted in landscape, with its text printed twice66
RuneOne domain and no text: Fury, Calm, Mind, Body, Chaos or Order Rune18

Riot's data also marks some cards with a supertype. Champion appears mainly on units named for a League of Legends champion; Signature on a set of Epic cards tied to one champion by its tag; Token on tokens, which are mostly numbered on their own (T01); and Basic on runes.

Domains

Every card belongs to Fury, Calm, Mind, Body, Chaos or Order, shown by its symbol in the bottom-right corner and in its Power cost. Most cards have one domain. Every Legend has two, and so does every Signature card. Battlefields and a handful of other cards have none, and Riot's data lists them as colorless.

Numbers, rarities and printings

Rarities run Common, Uncommon, Rare, Epic and Showcase. The number tells you which printing you're holding:

Printed asWhat it isUsual rarity
030/298The card in the main setCommon to Epic
030a/298An alternate art of card 030Showcase, Epic or Rare
301/298An overnumbered card, past the set's totalMostly Showcase or Rare
301*/298The printing TCGplayer lists as the Signature version of 301Showcase or Rare
T01, R04A token or rune numbered on its ownCommon

Each of those is a different card for pricing and collecting, and on TCGplayer most rares, epics and showcase printings are listed as Foil only, while most commons and uncommons come in Normal and Foil. How they count toward a set →

Card versions

The card above is a unit. Legends, spells and battlefields each drop part of that layout, and a signature printing changes the art but nothing else. These four cards from Vendetta are marked up for what's different about each.

Akali, Rogue Assassin, Vendetta 139/166, labeled: Two domains (Fury and Calm. A Legend has no cost); LEGEND · AKALI (The tag names the champion); Title (Rogue Assassin. A Legend's big name is a title); Abilities (Empower and an Action); VEN 139/166 (Inside the set: the main printing); Domain symbols (Both domains again).
Legend. Two domains where a unit's costs go, and a title instead of a name.
Akali, Rogue Assassin, Vendetta 189*/166 (signature), labeled: Signature (The artist's, printed on the card); Same abilities (It plays exactly like 139/166); VEN 189*/166 (Past the set total, with an asterisk); Rarity (Showcase).
Signature printing. The same Legend with full-card art and the artist's signature. Vendetta's chase card.
Temporal Breach, Vendetta 066/166, labeled: Energy cost (2); Power cost (1 Mind); SPELL (No Might anywhere); Name (Temporal Breach); Hidden (A keyword, with its reminder in parentheses); Flavor text (No effect on play).
Spell. An Energy cost and often a Power cost, with no Might: a spell isn't a unit.
Piltovan Forge, Vendetta 161/166, labeled: Text, upside down (The same text, so it reads from across the table); BATTLEFIELD (No cost, no Might); Rules text (Applies while you control it); VEN 161/166 (Set and number, as on any card).
Battlefield. Printed sideways, with its text printed twice and no cost.

Frequently Asked Questions

What is the difference between Energy and Power on a Riftbound card?

They are the card's two costs. Energy is the number in the circle at the top left. Power is shown under it as one or more domain symbols, which say which domain the cost is paid in. Many cards have an Energy cost only; about half of the units and more than half of the spells also carry a Power cost.

Where is the collector number on a Riftbound card?

In the bottom-left corner, after the set code: OGN · 030/298 is card 30 of Origins' 298. The same code is written OGN-030/298 in Riot's card gallery and on TCGplayer, and it is what TurnZero HQ's scanner reads.

What do the letter and asterisk after a collector number mean?

A letter marks an alternate art of the card with that number (030a is the alternate art of 030). A number higher than the set's total, like 301/298, is an overnumbered printing, and an asterisk (301*) is the printing TCGplayer lists as the Signature version. Each is a separate card with its own price.

What are Riftbound's domains?

Fury, Calm, Mind, Body, Chaos and Order. Most cards belong to one domain; every Legend shows two, and so do the Signature cards tied to a champion. Battlefields and a few other cards have no domain, which Riot's data calls colorless.

What are the Riftbound rarities?

Common, Uncommon, Rare, Epic and Showcase. The rarity symbol sits at the bottom center of the card. Every Showcase card is an alternate art, an overnumbered card or a signature printing.

Why is a battlefield card sideways?

Battlefields are printed in landscape, and the rules text is printed twice, once upside down, so it can be read from either side of the table.

What does an asterisk in a Riftbound card number mean?

It marks the printing TCGplayer lists as the signature version of an overnumbered card. Akali, Rogue Assassin from Vendetta is 139/166 in the main set, 189/166 as an overnumbered printing, and 189*/166 as the signature printing, which carries the artist's signature. All three play the same; the signature printing was Vendetta's most valuable card at the end of September 2026.

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TurnZero was created under Riot Games' "Legal Jibber Jabber" policy using assets owned by Riot Games. Riot Games does not endorse or sponsor this project. Card data comes from Riot Games' official Riftbound card gallery, and prices from TCGplayer via TCGCSV.