One Piece Card Game · Beginner Series

One Piece TCG Keywords and Mechanics, Explained

One Piece cards put their rules in square brackets: [Rush], [Blocker], [On Play], [DON!! x1]. Each one is defined in Bandai's Comprehensive Rules, and once you know them, most cards read in a few seconds. This lesson explains every keyword, groups them by what they do, and shows how often you'll see each one.

How is One Piece card text written?

Card text uses four kinds of brackets, and each means something specific. The rules here are from Bandai's Comprehensive Rules, version 1.2.1, last updated August 28, 2026.

Written asMeansRule
[Rush], [On Play]A keyword, from the fixed list in section 10 of the rules. This page covers all of them.10
[Monkey.D.Luffy]A card name. Square brackets around anything that is not a keyword refer to cards with that name.2-1-2
{Straw Hat Crew}A type. Curly braces refer to cards with that type.2-4-3
<Slash>An attribute. Angle brackets refer to cards with that attribute.2-5-6
(This card can attack...)An explanatory note. Text in parentheses explains a keyword and does not change how the card plays.2-8-4

Text that says "up to" lets you choose 0, and text with "may" is optional. Text without either has to be done as far as possible (rules 4-8 and 8-1-2). Effects resolve from the top of the card down. Where a card and the rules disagree, the card wins (rule 1-3-1).

Keywords are printed as colored labels at the start of a line, which makes them easy to spot. Every One Piece card page on TurnZero HQ shows the card large enough to read them, with its category, color, cost and power listed underneath.

Monkey.D.Luffy OP13-118 on a TurnZero card page, with the Double Attack and On Play labels on the card, and Character, Green, cost 6 and power 7000 below it
Monkey.D.Luffy (OP13-118) on its card page. The two labels on the card are its keywords: [Double Attack], and an [On Play] effect that follows. View full size

Abilities: what a card can do

These keywords change what a card can do in a battle, and most are covered in more depth in how battles work.

KeywordWhat it doesHow common
[Rush]The Character can attack on the turn it is played.3.4% of cards
[Rush: Character]The Character can attack on the turn it is played, but only your opponent's Characters.0.4%
[Blocker]When your opponent attacks your Leader or another of your Characters, rest this card to become the new target.14.2%
[Unblockable]Your opponent can't use [Blocker] against this attacker.0.4%
[Double Attack]When this card's attack deals damage to a Leader, it deals 2 instead of 1.1.1%
[Banish]When this card's attack deals damage to a Leader, the Life card is trashed instead of going to hand, and its [Trigger] can't be used.0.8%
[Trigger]When this card is moved from your Life area by damage, you may reveal it and use this effect instead of adding it to your hand.19.1%

Timing: when an effect happens

Timing keywords say when an effect activates. The first group happens automatically when something occurs; the last three are effects you choose to use.

KeywordWhen it happensHow common
[On Play]When the card is played. If the effect has no cost, you must use it if you can.35.3%
[When Attacking]When this card declares an attack, in the Attack Step.8.2%
[On K.O.]When this Character is K.O.'d by a battle or an effect. It resolves from the trash.6.3%
[On Block]When you activate this card's [Blocker].0.5%
[On Your Opponent's Attack]After your opponent declares an attack and their [When Attacking] effects resolve.1.9%
[End of Your Turn]In your End Phase.1.6%
[Activate: Main]Whenever you choose during your Main Phase, outside of a battle. Found on Leaders, Characters and Stages.11.7%
[Main]Only on Events: play the Event from your hand during your Main Phase, outside of a battle.11.1%
[Counter]Only on Events: play the Event during the Counter Step of your opponent's attack.7.8% (196 of 406 Events)

[On Play] is by far the most common keyword: more than a third of all cards have one. It is also the main way cards remove each other, since an [On Play] that rests, returns or K.O.s a [Blocker] clears the way for the attack that follows. Bandai also defines [End of Your Opponent's Turn], which works like [End of Your Turn] on the other player's turn; it is rare.

Conditions and limits

A condition keyword sits in front of an effect and says when it is switched on. If the condition isn't met, the effect can't be used even when its timing comes up (rule 8-3-2).

KeywordWhat it meansHow common
[DON!! x1]The effect works only while this card has at least 1 DON!! given to it. [DON!! x2] needs 2. More than the number also counts.5.2% (x1), 1.3% (x2)
[Your Turn]The effect works only during your turn.3.4%
[Opponent's Turn]The effect works only during your opponent's turn. Often a defensive power boost.2.5%
[Once Per Turn]The effect can be activated and resolved once per turn. Two copies of the same card each get one use.8.4%

[DON!! x1] is why giving DON!! is about more than power. A Character with "[DON!! x1] [When Attacking]" needs a DON!! attached before it attacks to get its effect, so the DON!! you give is doing two jobs at once.

Costs: DON!! −X, resting and trashing

Some effects have an activation cost, which is everything written before the colon. You pay it first, and if you can't pay all of it, you can't use the effect (rule 8-3-1). Three costs come up constantly.

Written asHow you pay it
DON!! −1Return 1 DON!! from your field (cost area, or given to your Leader or Characters) to your DON!! deck. On 3.8% of cards, all of them Purple.
A number in a circle, such as ①Rest that many active DON!! in your cost area.
"You may trash 1 card from your hand:"Put a card from your hand into your trash. The keyword "Trash" always means from your hand.

DON!! −X is the only cost that shrinks your DON!! supply, which is why Purple decks pair it with effects that add DON!! back. Every Character, Event and Stage with DON!! −X released so far is Purple; how the color works around it is in the colors lesson, and DON!! itself is covered in One Piece DON!! cards.

Game terms every card uses

TermMeaning
ActiveUpright. Your Leader or a Character must be active to attack, a [Blocker] must be active to block, and DON!! must be active to pay a cost. Being active doesn't give a card any of those abilities.
RestedTurned sideways. A rested Character can be attacked, and can't attack or block.
K.O.A Character trashed by losing a battle or by an effect. Trashing for any other reason, such as making room for a sixth Character, is not a K.O.
GiveAttach an active DON!! from your cost area to your Leader or a Character: +1000 power during your turn.
PlayPut a Character or Stage into play from your hand by paying its cost.
BaseThe number or text as printed on the card, before other effects change it.
DrawTake the top card of your deck into your hand without showing it.
TrashYour discard pile, face up. Also the keyword for discarding from your hand.

Rules that trip people up

These come from Bandai's official rules Q&A and catch new players most often:

  • A Character's Counter value only works from your hand. A Character already in play can't use its Counter.
  • Using a Character's Counter costs nothing. Only [Counter] Events cost DON!!.
  • You can play a Character with an [On Play] effect and skip the effect only if the effect has a cost you choose not to pay.
  • [On K.O.] activates when that Character is K.O.'d, not when it K.O.s something else.
  • DON!! already given to a Character can't be moved to another card in the same Main Phase.
  • [Double Attack] can't win the game against a player with 1 Life; it takes their last card and leaves them at 0.
  • A Character with 0 or negative power stays in play. It is not K.O.'d just for having no power.

Frequently Asked Questions

What does [Rush] do in the One Piece TCG?

[Rush] lets a Character attack on the turn it is played. Without it, a Character has to wait until your next turn. [Rush: Character] is the narrower version: the Character can attack the turn it is played, but only your opponent's Characters, not their Leader.

What does [Blocker] do?

After your opponent declares an attack on your Leader or another of your Characters, you may rest an active [Blocker] to make it the new target. You can use one Blocker per battle, and a rested Blocker can't block.

What is the difference between [Counter] and a Counter value?

A Counter value (+1000 or +2000) is printed on Character cards: trash the card from your hand during your opponent's attack, for free, to add that power. [Counter] is a keyword on Event cards: pay the Event's cost with DON!! during your opponent's Counter Step to use its effect.

What does [DON!! x1] mean?

It is a condition: the effect works only while the card has at least 1 DON!! card given to it. [DON!! x2] needs at least 2. More than the number shown still counts.

What does DON!! −1 mean?

It is a cost: return 1 DON!! card from your field to your DON!! deck to use the effect. You can return DON!! from your cost area or DON!! given to your Leader or Characters. It shows up almost entirely on Purple cards.

What is the difference between [Main] and [Activate: Main]?

[Main] is found only on Event cards: play the Event from your hand during your Main Phase. [Activate: Main] is on Leaders, Characters and Stages already in play: use the effect during your Main Phase, outside of a battle.

What do the curly braces and angle brackets mean on One Piece cards?

Curly braces name a type, so {Straw Hat Crew} means cards with that type. Angle brackets name an attribute, such as <Slash>. Square brackets with no noun after them name a card, so [Monkey.D.Luffy] means cards with that name.

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