Disney Lorcana · Inks

Sapphire Ink in Disney Lorcana: How It Plays and Key Cards

Sapphire is Disney Lorcana's blue ink: planners and inventors. It ramps by putting extra cards into the inkwell, has the most items and the most inkable cards, and can even remove a character by putting it into its owner's inkwell. This page covers how it plays and the cards that show it, as of November 2026.

Sapphire is the blue ink, one of Disney Lorcana's six. Ramp and items. Sapphire puts more cards into the inkwell than every other ink combined, has the most items, and the most inkable cards.

Ravensburger's word for its characters is "intellectual." As of November 2026, 208 of the 1,229 cards legal in Core Constructed are Sapphire.

How Sapphire Plays

Sapphire is the ramp ink. Normally you put one card into your inkwell a turn; 47 of Sapphire's 208 cards in Core put cards into an inkwell some other way, more than every other ink combined. Cinderella - Dream Come True may ink a card from hand and draw a replacement at the end of your turn if you played a Princess, and Moana - Curious Explorer lets you ink cards from your discard.

Ramp makes its expensive cards arrive early, and the same mechanic doubles as removal. Hades - Infernal Schemer and Let It Go put an opposing character into its owner's inkwell facedown: it's gone from play, though the opponent gets an extra ink for it.

Sapphire has the most items (25) and the most inkable cards (170) of any ink, plus a lot of Support and Ward. What it trades away is card draw: it has the fewest cards that draw, and the fewest songs, so it depends on its ramp turns paying off.

How inks work in deck building →

What It Does Well, and What It Doesn't

Strengths

  • The most ramp by far: 47 cards that put cards into an inkwell.
  • The most items and the most inkable cards, so it rarely has a hand it can't ink.
  • Removal that ignores willpower, Resist and Bodyguard: putting a character into an inkwell (Ward still stops it).

Weaknesses

  • The fewest cards that draw (10), so ramp can leave it with ink and nothing to spend it on.
  • Its inkwell removal gives the opponent an extra ink, which can speed them up too.
  • The fewest songs of the six inks.

Sapphire by the Numbers

Counted by TurnZero HQ from the 1,229 cards in Fabled (set 9) through Hyperia City (set 14), the sets legal in Core Constructed as of November 2026. Each full name counts once, so an Enchanted version or a reprint isn't counted twice, and a dual-ink card counts for both of its inks. The last column compares Sapphire with the other five.

MeasureSapphireAmong the six inks
Cards208 (202 Sapphire only, 6 dual-ink)2nd of 6
Characters153Fewest of the six
Actions (not songs)16Tied 2nd of 6
Songs9Fewest of the six
Items25Most of the six
Locations5Fewest of the six
Inkable cards170 (82%)Most of the six
Average character strength2.95th of 6
Average character willpower4.0Tied highest
Average character lore1.6Tied highest

Keywords Sapphire uses most

Shift is left out because every ink has plenty of it. A card that only gives a keyword to other characters isn't counted.

KeywordSapphire cardsShare of all Core cards with it
Support11 of 2348% of them
Ward10 of 2442% of them
Boost7 of 3222% of them
Alert6 of 1250% of them

The classifications Sapphire has an unusually large share of: Princess (22), Inventor (15) and Detective (11). The Lorcana keywords guide explains each keyword.

What Sapphire Cards Do

How many Sapphire cards have rules text that does each of these at all, whoever it targets. It shows what the ink leans on, not how strong its cards are: a card that draws one card and a card that draws three count the same.

Cards thatSapphireAmong the six inks
Draw cards10Fewest of the six
Banish a character, item or location35th of 6
Deal damage or put damage counters1Tied fewest
Remove damage142nd of 6
Put a card into an inkwell47Most of the six
Exert opposing characters0Tied fewest
Make a player lose lore0Tied fewest
Make an opponent discard0Tied fewest

Cards That Show What Sapphire Does

Each is Sapphire only and legal in Core Constructed as of November 2026. They show the ink's plan, not a decklist or this month's best cards.

  • Cinderella - Dream Come True: At the end of your turn, if you played a Princess, may put a card from your hand into your inkwell to draw a card.
  • Moana - Curious Explorer: You can ink cards from your discard, so your once-a-turn inking can come from the discard instead of your hand.
  • Hades - Infernal Schemer: When played, may put a chosen opposing character into its player's inkwell facedown.
  • Let It Go: A 5-cost song that puts a chosen character into its player's inkwell facedown and exerted.
  • Alice - Growing Girl: Gives your other characters Support, and gets +4 lore while she has 10 or more strength.
  • Judy Hopps - Uncovering Clues: When played and whenever she quests, looks at the top 3 cards for a Detective character to put into your hand.

Sapphire Ink Pairs

A Core Constructed or Infinity deck uses at most two inks, so almost every Sapphire deck is one of these five pairs. Each page covers how the pair plays, its key cards and its starter decks.

Sapphire dual-ink cards

A dual-ink card counts as both of its inks, so it only fits a deck built from exactly that pair. As of November 2026, the Core-legal ones are from Attack of the Vine! (set 13), and 6 of them include Sapphire.

Where to Start With Sapphire

A starter deck is the simplest way to try a Sapphire deck: it arrives as a legal two-ink deck you can upgrade. Ravensburger has made 8 with Sapphire; each has an upgrade guide on TurnZero HQ.

To build your own, the Lorcana deck-building guide walks through the 60-card minimum, copies and inks, and TurnZero HQ's Deck Lab checks your list against Core Constructed or Infinity as you build.

The Other Inks

Frequently Asked Questions

What color is Sapphire in Lorcana?

Sapphire is blue. Its symbol under a card's cost is blue and the frame is tinted to match, so players often call a Sapphire deck a blue deck.

What is Sapphire good at in Lorcana?

Ramp. In the Core sets as of November 2026, 47 Sapphire cards put cards into an inkwell outside the normal once-a-turn inking, more than the other five inks combined. Sapphire also has the most items (25) and the most inkable cards (170), and removes characters by putting them into their owner's inkwell.

What does ramp mean in Lorcana?

Ramp means getting more ink than the one card a turn the rules allow, so expensive cards come down early. In Lorcana that usually means effects that put an extra card into your inkwell, which is Sapphire's specialty.

How many Sapphire cards are legal in Core Constructed?

208 as of November 2026, counting each full name once across Fabled (set 9) through Hyperia City (set 14): 153 characters, 16 actions, 9 songs, 25 items and 5 locations. 6 of them are dual-ink cards from Attack of the Vine!.

What ink goes best with Sapphire in Lorcana?

It depends on what you want the deck to do, and the strongest pair changes with each set. Sapphire can pair with any of the other five inks: Amber (ramp and resilient questers), Amethyst (control, card draw and ramp), Emerald (ward, ramp and lore), Ruby (ramp into removal) and Steel (items, ramp and removal). Each pair has its own page on TurnZero HQ.

Build a Sapphire deck.

The Deck Lab checks your deck's inks, size and copies against Core Constructed or Infinity as you build. Free on iPhone, Android and the web.

Create Free Account

Disney Lorcana card names and images are the property of Disney and Ravensburger and their respective owners. ©Disney. TurnZero HQ is not affiliated with, sponsored, or endorsed by Disney or Ravensburger. Card data and prices come from Lorcast, which republishes TCGplayer market prices.