Riku of Many Paths
Tracked across real Commander games played through TurnZero HQ.
Jump to section ▾
What it does
Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —
• Exile the top card of your library. Until the end of your next turn, you may play it.
• Put a +1/+1 counter on Riku. It gains trample until end of turn.
• Create a 1/1 blue Bird creature token with flying.
Rulings
5 official rulings, in the order Wizards published them.
- 2024-04-12
A spell is modal if it has two or more options in a bulleted list and instructions for a player to choose a number of those options, such as "Choose one" or "Choose one or more." Each of those options is a mode. Spells with spree are modal spells.
- 2024-04-12
The X in Riku's ability is the number of times you chose a mode for the modal spell you cast, not the number of distinct modes you chose. For example, if you cast a modal spell that allows you to choose the same mode more than once and you choose the same mode three times, X is three and you may choose up to all modes of Riku's ability.
- 2024-04-12
Modal spells printed prior to the Khans of Tarkir™ release didn't use bulleted lists for the modes; these cards have received errata in the Oracle card reference.
- 2024-04-12
You pay all costs and follow all normal timing rules for cards played from exile with Riku's triggered ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
- 2024-04-12
You can't choose the same mode of Riku's triggered ability more than once each time it triggers.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
As a commander
Decks built with Riku of Many Paths in the command zone.
Every version of Riku of Many Paths
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $0.25
- Foil
- $0.26

Promo
Outlaws of Thunder Junction Promos
- Normal
- $0.32
- Foil
- $0.54

Promo
Outlaws of Thunder Junction Promos
- Foil
- $0.48

Extended Art
- Normal
- $0.39
- Foil
- $0.48
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Riku of Many Paths — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.