South Wind Avatar
Tracked across real Commander games played through TurnZero HQ.
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What it does
Deathtouch
Whenever another creature you control dies, you gain life equal to its toughness.
Whenever you gain life, each opponent loses 1 life.
Combos with South Wind Avatar
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Exquisite Blood Infinite
- Infinite lifegain
- Infinite lifegain triggers
- Infinite lifeloss
- Veinwitch Coven Phyrexian Altar Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite lifeloss
- Infinite storm count
- Veinwitch Coven Phyrexian Altar Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite lifegain
- Trudge Garden Ashnod's Altar Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite death triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite creature sacrifice triggers
- Infinite lifeloss
- Animation Module Valentin, Dean of the Vein // Lisette, Dean of the Root Ashnod's Altar Infinite
- Infinite +1/+1 counters on creatures you control
- Infinite creature ETB
- Infinite creature LTB
- Infinite death triggers
- Infinite lifegain
- Infinite lifegain triggers
- Infinite creature sacrifice triggers
- Infinite lifeloss
- Mortuary Viscera Seer Gwenom, Remorseless Infinite
- Infinite lifegain
- Infinite creature ETB
- Infinite creature LTB
- Infinite death triggers
- Infinite lifegain triggers
- Infinite creature sacrifice triggers
- Infinite scry 1
- Infinite storm count
- Infinite lifeloss
- Junji, the Midnight Sky Umbral Collar Zealot Metamorphosis Fanatic Infinite
- Infinite lifegain
- Infinite lifegain triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite death triggers
- Infinite creature sacrifice triggers
- Infinite surveil
- Infinite lifeloss
Showing the 7 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
5 official rulings, in the order Wizards published them.
- 2026-01-27
In a Two-Headed Giant game, life gained by your teammate won't cause South Wind Avatar's last ability to trigger, even though it caused your team's life total to increase.
- 2026-01-27
If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and South Wind Avatar's last ability will trigger only once.
- 2026-01-27
Use the creature's toughness as it last existed on the battlefield to determine how much life you gain with South Wind Avatar's second ability.
- 2026-01-27
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, South Wind Avatar's last ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
- 2026-01-27
South Wind Avatar's last ability triggers just once for each life-gaining event, whether it's 1 life from Illegitimate Business or 3 life from Guac & Marshmallow Pizza.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes South Wind Avatar, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| M.O.D.O.K. | 1 | 0 | — |
| Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel | 1 | 0 | — |
| Sin, Spira's Punishment | 1 | 0 | — |
| Vito, Thorn of the Dusk Rose | 1 | 0 | — |
Colors it shows up in
- Mono-Black 3 decks
- Sultai 1 deck
Every version of South Wind Avatar
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Extended Art
Teenage Mutant Ninja Turtles
- Normal
- $3.54
- Foil
- $3.82

Teenage Mutant Ninja Turtles
- Normal
- $1.41
- Foil
- $2.53
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for South Wind Avatar — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.