Naktamun Lorespinner // Wheel of Fortune
Tracked across real Commander games played through TurnZero HQ.
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What it does
At the beginning of your upkeep, if a player has one or fewer cards in hand, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Each player discards their hand, then draws seven cards.
Combos with Naktamun Lorespinner // Wheel of Fortune
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Biblioplex Tomekeeper Hullbreacher Deadeye Navigator Infinite
- Infinite rummaging
- Near-infinite Treasure tokens
- Near-infinite colored mana
- Near-infinite magecraft triggers
- Near-infinite self-discard triggers
- Near-infinite storm count
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
16 official rulings, in the order Wizards published them.
- 2026-03-20
A preparation card is a creature card in every zone. For example, while it's in your graveyard, Emeritus of Ideation is a blue creature whose mana value is 5. It can't be the target of Zealous Lorecaster's triggered ability ("When this creature enters, return target instant or sorcery card from your graveyard to your hand.").
- 2026-03-20
Only the current controller of a prepared creature can cast the copy of its prepare spell in exile. It doesn't matter who owns that creature or who controlled it when it became prepared.
- 2026-03-20
A creature without a prepare spell can't become prepared.
- 2026-03-20
Preparation cards can only be cast with their base characteristics.
- 2026-03-20
If a prepared creature loses all abilities, it won't stop being prepared, and nothing will happen to its alternative characteristics or to the copy of its prepare spell in exile.
- 2026-03-20
Casting a copy of a prepare spell from exile isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to a copy of a prepare spell cast from exile.
- 2026-03-20
A creature with a prepare spell can't become prepared more than once at the same time. For example, Emeritus of Ideation is on the battlefield and is prepared. When it attacks, its last ability triggers. When that ability resolves, its controller may still exile eight cards from their graveyard, but doing so won't cause Emeritus of Ideation to become prepared a second time or create a second copy of Ancestral Recall in exile.
- 2026-03-20
If a prepared creature stops being a creature, it will still be prepared, and the copy of its prepare spell will remain in exile. That permanent's controller will still be able to cast it. The same is true if a prepared creature becomes a copy of something else, even if it's then a permanent without a prepare spell.
- 2026-03-20
Creating a copy of a creature's prepare spell in exile ignores copy exceptions applied to that creature that would affect the copiable values of that spell. For example, say a player casts Croaking Counterpart (a sorcery that says "Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.") targeting Goblin Glasswright. The token copy of Goblin Glasswright will enter prepared as a 1/1 green Frog creature, but the copy of Craft with Pride in exile will still be a red sorcery. The copy of Craft with Pride won't be green, a creature, or a Frog, and it won't have power or toughness.
- 2026-03-20
If a prepare spell with one or more targets has no legal targets when it tries to resolve, it won't resolve and none of its effects will happen. Since the spell was cast, the associated permanent will still not be prepared.
- 2026-03-20
While copies of spells in zones other than the stack cease to exist when state-based actions are checked, this does not apply to copies of prepare spells in exile that were created as a creature became prepared.
- 2026-03-20
If an effect causes a creature to become unprepared, a prepared creature stops being prepared and the associated copy of its prepare spell in exile ceases to exist. If it wasn't prepared at that time, nothing happens.
- 2026-03-20
Being prepared isn't a copiable value. If a permanent becomes a copy of a prepared creature, it won't be prepared. That permanent will have the alternative characteristics, though, and some other effect could cause it to become prepared later.
- 2026-03-20
As an effect causes a creature with a prepare spell to become prepared (including effects that state that a creature "enters prepared"), that creature's controller creates a copy of that creature's prepare spell in exile. That copy remains in exile for as long as that permanent is on the battlefield and is prepared. That creature's controller may cast that copy as long as it remains in exile. As they cast it, that creature stops being prepared.
- 2026-03-20
If an effect instructs you to choose a card name, you may choose the alternative prepare spell's name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
- 2026-03-20
Naktamun Lorespinner's ability checks at the moment it would trigger to see if there are any players with one or fewer cards in hand. If there aren't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If there are no players with one or fewer cards in hand at that time, the ability won't resolve and none of its effects will happen.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Naktamun Lorespinner // Wheel of Fortune, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Fire Lord Zuko | 2 | 14 | 28.6% |
Colors it shows up in
- Mardu 2 decks
Every version of Naktamun Lorespinner // Wheel of Fortune
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Secrets of Strixhaven Commander
- Normal
- $1.31

Extended Art
Secrets of Strixhaven Commander
- Normal
- $1.84
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Naktamun Lorespinner // Wheel of Fortune — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.