Aang, Airbending Master
Tracked across real Commander games played through TurnZero HQ.
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What it does
When Aang enters, airbend another target creature. (Exile it. While it's exiled, its owner may cast it for {2} rather than its mana cost.)
Whenever one or more creatures you control leave the battlefield without dying, you get an experience counter.
At the beginning of your upkeep, create a 1/1 white Ally creature token for each experience counter you have.
Combos with Aang, Airbending Master
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Appa, Steadfast Guardian Urza's Incubator Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
- Infinite creature tokens
- Aang, the Last Airbender Urza's Incubator Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
- Charismatic Conqueror The Twelfth Doctor Infinite
- Infinite creature ETB
- Infinite creature tokens
- Infinite creature ETB for target opponent
- Infinite creature tokens for target opponent
- Appa, Steadfast Guardian Doc Aurlock, Grizzled Genius Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
- Infinite creature tokens
- Infinite experience counters
- Infinite creature tokens at the beginning of your next upkeep
- Appa, Steadfast Guardian Avatar Aang // Aang, Master of Elements Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature tokens
- Infinite storm count
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
7 official rulings, in the order Wizards published them.
- 2025-10-02
Since you are using an alternative cost to cast a spell from exile this way, you can't pay any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, you must pay those.
- 2025-10-02
If the spell you cast has X in its mana cost, you must choose 0 as the value of X.
- 2025-10-02
Lands exiled this way cannot be played from exile. (Lands that were animated by earthbend will be returned to the battlefield tapped when they're exiled.)
- 2025-10-02
The experience counter goes on you, the player, not on Aang. You will keep that counter even if Aang, Airbending Master dies.
- 2025-10-02
All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the second ability, from another ability, from another copy of Aang, Airbending Master, and so on.
- 2025-10-02
To airbend one or more permanents and/or spells means to exile each of those objects. For each card exiled this way, for as long as it's exiled, its owner may cast it from exile by paying 2 rather than paying its mana cost.
- 2025-10-02
Tokens exiled this way will cease to exist and cannot be cast.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Aang, Airbending Master, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Toph, the First Metalbender | 1 | 0 | — |
Colors it shows up in
- Naya 1 deck
Every version of Aang, Airbending Master
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Extended Art
Avatar: The Last Airbender Eternal
- Normal
- $12.25
- Foil
- $11.99

Avatar: The Last Airbender Eternal
- Normal
- $10.11
- Foil
- $10.23
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Aang, Airbending Master. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.