Abominable Treefolk
Tracked across real Commander games played through TurnZero HQ.
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What it does
Trample
Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control.
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Rulings
3 official rulings, in the order Wizards published them.
- 2019-06-14
As long as Abominable Treefolk is on the battlefield, its first ability will count itself, so it'll be at least 1/1.
- 2019-06-14
The ability that defines Abominable Treefolk's power and toughness works in all zones, not just the battlefield.
- 2019-06-14
Abominable Treefolk's last ability can target a creature that's already tapped. That creature won't untap during its controller's next untap step.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Abominable Treefolk, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Jorn, God of Winter | 1 | 0 | — |
Colors it shows up in
- Sultai 1 deck
Every version of Abominable Treefolk
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $0.26
- Foil
- $1.11
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Abominable Treefolk — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.