Acrobatic Maneuver card art

Acrobatic Maneuver

Instant MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

Exile target creature you control, then return that card to the battlefield under its owner's control.

Draw a card.

Combos with Acrobatic Maneuver

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

  • Dualcaster Mage Infinite
    • Infinite card draw
    • Infinite draw triggers
    • Near-infinite creature ETB
    • Near-infinite creature LTB
    • Near-infinite magecraft triggers
    See the steps on Commander Spellbook →
  • Emet-Selch, Unsundered // Hades, Sorcerer of Eld Infinite
    • Infinite turns
    • Lock
    See the steps on Commander Spellbook →
  • Preston, the Vanisher Felidar Guardian Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature tokens
    • Infinite landfall triggers
    • Infinite blinking of permanents
    • Infinite mana lands you control that enter the battlefield untapped can produce
    • Exile all nonland permanents opponents control
    • Infinite mana lands you control can produce
    See the steps on Commander Spellbook →
  • Abdel Adrian, Gorion's Ward Invasion of Arcavios // Invocation of the Founders Infinite
    • Infinite card draw
    • Near-infinite creature ETB
    • Infinite draw triggers
    • Near-infinite storm count
    • Near-infinite creature LTB
    • Near-infinite magecraft triggers
    • Near-infinite creature tokens
    • Near-infinite blinking of nonland permanents you control
    See the steps on Commander Spellbook →
  • Abdel Adrian, Gorion's Ward Restoration Angel Infinite
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite blinking of nonland permanents
    • Infinite creature tokens
    See the steps on Commander Spellbook →
  • Abdel Adrian, Gorion's Ward Archaeomancer Infinite
    • Infinite card draw
    • Near-infinite creature ETB
    • Infinite draw triggers
    • Near-infinite storm count
    • Near-infinite creature LTB
    • Near-infinite magecraft triggers
    • Near-infinite creature tokens
    • Near-infinite blinking of nonland permanents you control
    See the steps on Commander Spellbook →
  • Abdel Adrian, Gorion's Ward Repository Skaab Infinite
    • Infinite mana nonland permanents you control that enter the battlefield untapped can produce
    • Infinite card draw
    • Near-infinite creature ETB
    • Infinite draw triggers
    • Near-infinite storm count
    • Near-infinite creature LTB
    • Near-infinite magecraft triggers
    • Near-infinite death triggers
    • Near-infinite creature sacrifice triggers
    • Near-infinite creature tokens
    • Near-infinite blinking of nonland permanents you control
    See the steps on Commander Spellbook →
  • Abdel Adrian, Gorion's Ward Chakra Meditation Infinite
    • Infinite card draw
    • Near-infinite creature ETB
    • Infinite draw triggers
    • Near-infinite storm count
    • Near-infinite creature LTB
    • Near-infinite magecraft triggers
    • Near-infinite creature tokens
    • Near-infinite blinking of nonland permanents you control
    See the steps on Commander Spellbook →

Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

2 official rulings, in the order Wizards published them.

  • 2016-09-20

    After the creature returns to the battlefield, it will be a new object with no connection to the creature that was exiled. It won't be in combat or have any additional abilities it may have had before it was exiled. Any +1/+1 counters on it or Auras attached to it are removed, and any Equipment will no longer be attached.

  • 2016-09-20

    If a creature token is exiled this way, it will cease to exist and won't return to the battlefield.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Acrobatic Maneuver, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Every version of Acrobatic Maneuver

3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Acrobatic Maneuver. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.