Barbara Wright
Tracked across real Commander games played through TurnZero HQ.
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What it does
History Teacher — Sagas you control have read ahead. (As a Saga enters, choose a chapter and start with that many lore counters. Skipped chapters don't trigger.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
Combos with Barbara Wright
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Myojin of Cryptic Dreams Summon: Knights of Round Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinitely large creatures you control until end of turn
- Infinite copies of permanent spells you control
- Myojin of Grim Betrayal Summon: Knights of Round Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinitely large creatures you control until end of turn
- Terra, Magical Adept // Esper Terra Obsidian Battle-Axe Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite colored mana
- Infinite self-mill
- The Legend of Kuruk // Avatar Kuruk Brago, King Eternal Infinite
- Infinite turns
- Lock
- Yenna, Redtooth Regent Three Blind Mice Infinite
- Infinite copies of a specific enchantment
- Anikthea, Hand of Erebos Three Blind Mice Infinite
- Infinite creature ETB
- Infinite creature tokens
- Infinite copies of a specific enchantment
- Terra, Magical Adept // Esper Terra Anger Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite colored mana
- Infinite self-mill
- Calix, Guided by Fate Three Blind Mice Infinite
- Infinite copies of a specific enchantment
Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
9 official rulings, in the order Wizards published them.
- 2023-10-13
The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.
- 2023-10-13
As a Saga with read ahead enters the battlefield, its controller chooses a number from one to that Saga's greatest chapter number. The Saga enters the battlefield with the chosen number of lore counters. Neither choosing the number nor putting the counters on the Saga use the stack, and neither can be responded to.
- 2023-10-13
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
- 2023-10-13
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional 2 the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
- 2023-10-13
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2023-10-13
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2023-10-13
Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.
- 2023-10-13
Having multiple instances of read ahead doesn't cause anything unusual to happen. It functions the same way as having one instance of read ahead.
- 2023-10-13
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Barbara Wright, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Sarah Jane Smith | 1 | 0 | — |
| The Fourth Doctor | 1 | 0 | — |
| Tom Bombadil | 1 | 0 | — |
Colors it shows up in
- Five-Color 1 deck
- Bant 1 deck
Every version of Barbara Wright
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

- Normal
- $0.58
- Foil
- $1.71

Extended Art
- Normal
- $3.44
- Foil
- $3.15

- Foil
- $5.18

Extended Art
- Foil
- $5.31
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Barbara Wright. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.