Case of the Uneaten Feast card art

Case of the Uneaten Feast

Enchantment — Case MV 1

Tracked across real Commander games played through TurnZero HQ.

What it does

Whenever a creature you control enters, you gain 1 life.

To solve — You've gained 5 or more life this turn. (If unsolved, solve at the beginning of your end step.)

Solved — Sacrifice this Case: Creature cards in your graveyard gain "You may cast this card from your graveyard" until end of turn.

Combos with Case of the Uneaten Feast

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

  • Cleric Class Scurry Oak Infinite
    • Infinite creature ETB
    • Infinite lifegain triggers
    • Infinite lifegain
    • Infinite creature tokens
    • Infinite +1/+1 counters on a creature
    See the steps on Commander Spellbook →
  • The Locust God Niv-Mizzet, Ghost Counsel Infinite
    • Infinite card draw
    • Infinite draw triggers
    • Near-infinite creature tokens with haste
    • Near-infinite lifeloss
    See the steps on Commander Spellbook →
  • Veinwitch Coven Carnival of Souls Infinite
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite storm count
    See the steps on Commander Spellbook →
  • Warren Soultrader Gravecrawler Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite lifegain triggers
    • Infinite storm count
    See the steps on Commander Spellbook →
  • Treebeard, Gracious Host Scurry Oak Infinite
    • Infinite +1/+1 counters on a creature
    • Infinite creature ETB
    • Infinite creature tokens
    • Infinite lifegain
    • Infinite lifegain triggers
    See the steps on Commander Spellbook →
  • Kwia Vigorbloom Emiel the Blessed Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite lifegain
    • Infinite lifegain triggers
    See the steps on Commander Spellbook →
  • Warren Soultrader Quina, Qu Gourmet Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite artifact tokens
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite colored mana
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite lifegain triggers
    • Infinite Treasure tokens
    See the steps on Commander Spellbook →
  • Warren Soultrader Mm'menon, Uthros Exile Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite artifact tokens
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite colored mana
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite lifegain triggers
    • Infinite Treasure tokens
    See the steps on Commander Spellbook →

Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

9 official rulings, in the order Wizards published them.

  • 2024-02-02

    Once a Case becomes solved, it stays solved until it leaves the battlefield.

  • 2024-02-02

    "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."

  • 2024-02-02

    "To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.

  • 2024-02-02

    The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."

  • 2024-02-02

    Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.

  • 2024-02-02

    Cases don't lose their other abilities when they become solved.

  • 2024-02-02

    "Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost 1 less to cast."

  • 2024-02-02

    Each Case has two special keyword abilities: to solve and solved.

  • 2024-02-02

    "Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Case of the Uneaten Feast, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Every version of Case of the Uneaten Feast

3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Case of the Uneaten Feast. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.