Deafening Clarion card art

Deafening Clarion

Sorcery MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

Choose one or both —

• Deafening Clarion deals 3 damage to each creature.

• Creatures you control gain lifelink until end of turn.

Rulings

2 official rulings, in the order Wizards published them.

  • 2018-10-05

    Deafening Clarion’s second mode affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t gain lifelink.

  • 2018-10-05

    A creature you control that’s dealt lethal damage by Deafening Clarion’s first mode will still be on the battlefield to gain lifelink from the spell’s second mode before that creature dies.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Deafening Clarion, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
General Ferrous Rokiric 1 0 —

Colors it shows up in

  • Boros 1 deck

Every version of Deafening Clarion

3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Deafening Clarion — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.