Distant Memories card art

Distant Memories

Sorcery MV 4

Tracked across real Commander games played through TurnZero HQ.

What it does

Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards.

Rulings

3 official rulings, in the order Wizards published them.

  • 2011-06-01

    If no opponent has you put the card into your hand, the card remains exiled.

  • 2011-06-01

    The card is exiled face up. Each opponent will know what the card is when deciding whether to have you put it in your hand.

  • 2011-06-01

    In multiplayer formats, your opponents each make the decision in turn order.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Distant Memories, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Every version of Distant Memories

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Distant Memories. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.