Donatello, the Brains card art

Donatello, the Brains

Legendary Creature — Mutant Ninja Turtle MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

If one or more tokens would be created under your control, those tokens plus a Mutagen token are created instead.

Partner—Character select (You can have two commanders if both have this ability.)

Combos with Donatello, the Brains

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

  • Basking Broodscale Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite +1/+1 counters on a creature
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers
    See the steps on Commander Spellbook →
  • Sage of Hours Bootleggers' Stash Infinite
    • Infinite turns
    • Lock
    See the steps on Commander Spellbook →
  • Ashnod's Altar Scurry Oak Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite +1/+1 counters on a creature
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite colorless mana
    • Infinite creature tokens
    • Infinite death triggers
    • Infinite creature sacrifice triggers
    See the steps on Commander Spellbook →
  • Summoning Station Krark-Clan Ironworks Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite creature ETB
    • Infinite colorless mana
    • Infinite creature tokens
    • Infinite +1/+1 counters on creatures you control
    See the steps on Commander Spellbook →
  • Summoning Station Mutagen Man, Living Ooze Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite +1/+1 counters on creatures you control
    • Infinite creature ETB
    • Infinite creature tokens
    See the steps on Commander Spellbook →
  • Summoning Station Berta, Wise Extrapolator Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite +1/+1 counters on creatures you control
    • Infinite creature ETB
    • Infinite creature tokens
    See the steps on Commander Spellbook →
  • Mutagen Man, Living Ooze Scurry Oak Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite +1/+1 counters on a creature
    • Infinite creature ETB
    • Infinite creature tokens
    See the steps on Commander Spellbook →
  • Lonis, Genetics Expert Krark-Clan Ironworks Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite artifact tokens
    • Infinite +1/+1 counters on creatures you control
    • Infinite Clue tokens
    • Infinite card draw
    • Infinite colorless mana
    • Infinite draw triggers
    See the steps on Commander Spellbook →

Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

11 official rulings, in the order Wizards published them.

  • 2026-01-27

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Donatello, the Brains and Splinter, the Mentor are your commanders, your deck may contain cards with blue and/or black in their color identity, but not cards with red, green, or white. (If Leonardo, the Balance is one of your commanders, your deck may contain cards with any color or combination of colors in their color identity, regardless of who your other commander is.)

  • 2026-01-27

    To have two commanders, both must have appropriate partner abilities as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  • 2026-01-27

    Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.

  • 2026-01-27

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2026-01-27

    You don't need to control the spell or ability that creates the tokens, but you do have to be the one creating the tokens for Donatello's first ability to apply.

  • 2026-01-27

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2026-01-27

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional 2 the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  • 2026-01-27

    Mutagen tokens are a kind of predefined token. Each one is a colorless artifact with the artifact subtype Mutagen and the ability "1, T, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery."

  • 2026-01-27

    Some spells and abilities that create Mutagen tokens require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Mutagen token won't be created.

  • 2026-01-27

    You can have two commanders if each one has "Partner—Character select." You can't mix and match them with cards that have other partner abilities.

  • 2026-01-27

    The additional Mutagen token won't have any abilities the other tokens were created with. Anything else specified in the effect creating the token (such as tapped or "Exile that token at end of combat") applies to both the original tokens and the Mutagen token.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Donatello, the Brains, whatever its commander.

Decks running it 4
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Heroes in a Half Shell 3 0 —

Colors it shows up in

  • Five-Color 3 decks

Every version of Donatello, the Brains

2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

  • Donatello, the Brains, Teenage Mutant Ninja Turtles Eternal, Inverted

    Inverted

    Teenage Mutant Ninja Turtles Eternal

    TMC · #2 · 2026

    Normal
    $1.16
    Foil
    $0.64

    Buy on TCGplayer

  • Donatello, the Brains, Teenage Mutant Ninja Turtles Eternal, Inverted

    Inverted

    Teenage Mutant Ninja Turtles Eternal

    TMC · #85 · 2026

    Foil
    $161.80

    Buy on TCGplayer

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Donatello, the Brains. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.