Dusk Urchins
Tracked across real Commander games played through TurnZero HQ.
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What it does
Whenever this creature attacks or blocks, put a -1/-1 counter on it.
When this creature dies, draw a card for each -1/-1 counter on it.
Rulings
2 official rulings, in the order Wizards published them.
- 2008-05-01
The -1/-1 counter is put on Dusk Urchins during the declare attackers or declare blockers step, whichever is appropriate, so it will be smaller by the time combat damage is dealt. (Note that this is different from how the _Shadowmoor_ card Wicker Warcrawler works.)
- 2008-05-01
If Dusk Urchins has just 1 toughness when it blocks, it will get a -1/-1 counter and be put into the graveyard. The creature that it blocked remains blocked, however.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Dusk Urchins, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Auntie Ool, Cursewretch | 3 | 0 | — |
Colors it shows up in
- Jund 3 decks
Every version of Dusk Urchins
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Lorwyn Eclipsed Commander
- Normal
- $0.19

Shadowmoor
- Normal
- $3.59
- Foil
- $9.51
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Dusk Urchins. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.