Elementalist's Palette
Tracked across real Commander games played through TurnZero HQ.
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What it does
Whenever you cast a spell with X in its mana cost, put two charge counters on this artifact.
T: Add one mana of any color.
T: Add for each charge counter on this artifact. Spend this mana only on costs that contain X.
Rulings
3 official rulings, in the order Wizards published them.
- 2021-04-16
If you cast a spell with multiple X mana symbols in its cost, the first ability triggers only once.
- 2021-04-16
The mana added by the last ability can be used only to pay costs with at least one X, but it can be used to pay for any part of that cost, not just the X. That X could be in a spell's total cost, an ability's activation cost, or a cost you're asked to pay as a spell or ability resolves.
- 2021-04-16
The mana added by the last ability doesn't all have to spent on the same cost.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Elementalist's Palette, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Zimone, Infinite Analyst | 3 | 0 | — |
Colors it shows up in
- Simic 3 decks
Every version of Elementalist's Palette
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Secrets of Strixhaven Commander
- Normal
- $0.30

Extended Art
- Normal
- $4.07

- Normal
- $1.57
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Elementalist's Palette. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.