Essence Harvest card art

Essence Harvest

Sorcery MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

Target player loses X life and you gain X life, where X is the greatest power among creatures you control.

Rulings

2 official rulings, in the order Wizards published them.

  • 2012-05-01

    The value of X is determined when Essence Harvest resolves. If you control no creatures that time, no life will be lost or gained.

  • 2012-05-01

    Essence Harvest targets only the player. It doesn’t target any creatures. If that player is an illegal target when Essence Harvest tries to resolve, it won’t resolve and none of its effects will happen. No life will be lost or gained.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Essence Harvest, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Sahir, Visitor in Darkness 1 0 —

Colors it shows up in

  • Mono-Black 1 deck

Every version of Essence Harvest

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Essence Harvest — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.