Food Coma
Tracked across real Commander games played through TurnZero HQ.
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What it does
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Rulings
4 official rulings, in the order Wizards published them.
- 2024-11-08
Whatever you do, don't eat the delicious cards.
- 2024-11-08
You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
- 2024-11-08
Some spells and abilities that create Food tokens may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Food tokens.
- 2024-11-08
Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Food Coma, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Trostani, Three Whispers | 1 | 0 | — |
Colors it shows up in
- Selesnya 1 deck
Every version of Food Coma
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Inverted
Secret Lair Drop
- Normal
- $11.41
- Foil
- $7.55

- Normal
- $0.28
- Foil
- $0.27
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Food Coma. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.