Frenzied Baloth
Tracked across real Commander games played through TurnZero HQ.
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What it does
This spell can't be countered.
Trample, haste
Creature spells you control can't be countered.
Combat damage can't be prevented.
Rulings
3 official rulings, in the order Wizards published them.
- 2025-07-25
A spell or ability that counters spells can still target Frenzied Baloth. When that spell or ability resolves, Frenzied Baloth won’t be countered, but any additional effects of the countering spell or ability will still happen. The same is true for creature spells you control while you control Frenzied Baloth.
- 2025-07-25
Frenzied Baloth’s last ability only stops combat damage from being prevented by effects that specifically use the word “prevent.”
- 2025-07-25
Protection prevents damage, so protection will be unable to prevent combat damage while Frenzied Baloth is on the battlefield.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Frenzied Baloth, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Pantlaza, Sun-Favored | 1 | 0 | — |
Colors it shows up in
- Naya 1 deck
Every version of Frenzied Baloth
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

- Normal
- $2.56
- Foil
- $2.51

Promo
Edge of Eternities Promos
- Normal
- $1.80
- Foil
- $2.16

Promo
Edge of Eternities Promos
- Foil
- $4.33

Extended Art
- Normal
- $3.48
- Foil
- $4.89
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Frenzied Baloth. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.