Hithlain Knots card art

Hithlain Knots

Instant MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

Tap target creature. Scry 1.

Draw a card.

Rulings

One official ruling, as Wizards published it.

  • 2023-06-16

    If the target creature is an illegal target by the time Hithlain Knots tries to resolve, the spell doesn't resolve. You won't scry 1, and you won't draw a card. However, if the target is legal but doesn't become tapped (most likely because it's already tapped), you do scry 1, and you do draw a card.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Hithlain Knots, whatever its commander.

Decks running it 2
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Niv-Mizzet, Visionary 1 0 —

Colors it shows up in

  • Izzet 1 deck

Every version of Hithlain Knots

3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Hithlain Knots. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.