Invisible Force Field
Tracked across real Commander games played through TurnZero HQ.
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What it does
Up to four target permanents you control gain indestructible until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
In the 99
Every deck whose current list includes Invisible Force Field, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Invisible Woman | 1 | 0 | — |
| Storm, Windrider | 1 | 0 | — |
Colors it shows up in
- Selesnya 1 deck
- Four-Color (no Black) 1 deck
Every version of Invisible Force Field
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Marvel Super Heroes Commander
- Normal
- $0.32
- Foil
- —

Extended Art
Marvel Super Heroes Commander
- Normal
- $2.05
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Invisible Force Field — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.