Leatherhead, Swamp Stalker
Tracked across real Commander games played through TurnZero HQ.
Jump to section ▾
What it does
Trample
Leatherhead enters with a hexproof counter on her.
Whenever Leatherhead deals combat damage to a player, you may remove a counter from her. When you do, destroy target artifact or enchantment that player controls.
Rulings
One official ruling, as Wizards published it.
- 2026-01-27
You don't choose a target for Leatherhead's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you remove a counter from Leatherhead this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Leatherhead, Swamp Stalker, whatever its commander.
Every version of Leatherhead, Swamp Stalker
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Teenage Mutant Ninja Turtles
- Normal
- $1.21
- Foil
- $1.19

Extended Art
Teenage Mutant Ninja Turtles
- Normal
- $1.89
- Foil
- $1.99
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Leatherhead, Swamp Stalker. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.