Magister Sphinx
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flying
When this creature enters, target player's life total becomes 10.
Combos with Magister Sphinx
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Warlock Class Infinite
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
- Archfiend of Despair Infinite
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
- Wound Reflection Infinite
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
- Ezio Auditore da Firenze Infinite
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
- Aria of Flame Plague Drone Infinite
- Infinite lifeloss for target opponent
- Target opponent loses the game
- Hidetsugu's Second Rite
- Target player loses the game
- Aria of Flame Tainted Remedy
- Target opponent loses the game
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
3 official rulings, in the order Wizards published them.
- 2009-02-01
This ability is not optional.
- 2009-02-01
For a player's life total to become 10, what actually happens is that the player gains or loses the appropriate amount of life. For example, if the targeted player's life total is 4 when this ability resolves, it will cause that player to gain 6 life; alternately, if the targeted player's life total is 17 when this ability resolves, it will cause that player to lose 7 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
- 2010-06-15
In a Two-Headed Giant game, this ability basically causes the team's life total to become 10, but only the targeted player is considered to have actually gained or lost life.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Magister Sphinx, whatever its commander.
Every version of Magister Sphinx
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

- Normal
- $1.33
- Foil
- $0.73

Etched
- Etched
- $4.66

Archenemy
- Normal
- $0.52

Conflux
- Normal
- $0.69
- Foil
- $1.14
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Magister Sphinx. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.