Magmakin Artillerist card art

Magmakin Artillerist

Creature — Elemental Pirate MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

Whenever you discard one or more cards, this creature deals that much damage to each opponent.

Cycling 1 ({1}{R}, Discard this card: Draw a card.)

When you cycle this card, it deals 1 damage to each opponent.

Combos with Magmakin Artillerist

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

  • Kefka, Court Mage // Kefka, Ruler of Ruin Infinite
    • Near-infinite damage
    • Infinite self-discard triggers
    • Infinite draw triggers
    • Infinite rummaging
    See the steps on Commander Spellbook →
  • Benthic Biomancer Cleric Class Infinite
    • Near-infinite damage
    • Infinite self-discard triggers
    • Near-infinite lifegain
    • Near-infinite lifegain triggers
    • Infinite draw triggers
    • Infinite looting
    See the steps on Commander Spellbook →
  • Malcolm, Keen-Eyed Navigator Tortured Existence Infinite
    • Infinite damage
    • Infinite self-discard triggers
    • Near-infinite colored mana
    • Near-infinite Treasure tokens
    See the steps on Commander Spellbook →
  • Malcolm, Keen-Eyed Navigator Quicksmith Genius Infinite
    • Infinite draw triggers
    • Infinite rummaging
    • Infinite self-discard triggers
    • Near-infinite Treasure tokens
    • Near-infinite colored mana
    • Near-infinite damage
    • Near-infinite artifact ETB
    See the steps on Commander Spellbook →
  • Malcolm, Keen-Eyed Navigator Clock of Omens Collector's Vault Infinite
    • Near-infinite artifact ETB
    • Near-infinite artifact LTB
    • Near-infinite artifact sacrifice triggers
    • Near-infinite damage
    • Near-infinite self-discard triggers
    • Near-infinite draw triggers
    • Near-infinite looting
    • Near-infinite tapped Treasure tokens
    See the steps on Commander Spellbook →

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

3 official rulings, in the order Wizards published them.

  • 2025-02-07

    You can cycle a card even if it has a triggered ability from cycling that won’t have a legal target. This is because the cycling ability and the triggered ability are separate. This also means that if either ability is countered (with Disallow, for example), the other ability will still resolve.

  • 2025-02-07

    Some cards with cycling have an ability that triggers when you cycle them, and some cards have an ability that triggers whenever you cycle any card or discard any card. These triggered abilities resolve before you draw from the cycling ability.

  • 2025-02-07

    Triggered abilities from cycling a card and the cycling ability itself aren’t spells. Effects that interact with spells (such as that of Cancel) won’t affect them.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Magmakin Artillerist, whatever its commander.

Decks running it 2
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Niv-Mizzet, Visionary 1 0 —
Typhoid Mary, Fractured 1 0 —

Colors it shows up in

  • Rakdos 1 deck
  • Izzet 1 deck

Every version of Magmakin Artillerist

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Magmakin Artillerist. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.