Maha, Its Feathers Night
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flying, trample
Ward—Discard a card.
Creatures your opponents control have base toughness 1.
Combos with Maha, Its Feathers Night
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Goblin Sharpshooter Infinite
- Destroy each creature that enters the battlefield under an opponent's control
- Destroy all creatures opponents control
- Lock
- Pestilence Infinite
- Destroy all creatures opponents control during each turn
- Pyrohemia Infinite
- Destroy all creatures opponents control during each turn
- Pestilence Demon Infinite
- Destroy all creatures opponents control during each turn
- Crovax, Ascendant Hero Infinite
- Reduce the toughness of most creatures opponents control
- Nonwhite creatures opponents control die upon entering
- Lock
- Elesh Norn, Grand Cenobite Infinite
- Reduce the toughness of creatures opponents control to 0
- Creatures opponents control die upon entering
- Lock
- Toxrill, the Corrosive Infinite
- Reduce the toughness of creatures opponents control to 0 on each of your turns
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
2 official rulings, in the order Wizards published them.
- 2024-07-26
Maha’s last ability overwrites all previous effects that set those creatures’ base toughness to specific values. Any toughness-setting effects that start to apply afterward will overwrite this effect.
- 2024-07-26
Effects that modify a creature’s power and/or toughness, such as the effect of Overprotect, will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Maha, Its Feathers Night, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| M.O.D.O.K. | 1 | 0 | — |
Colors it shows up in
- Mono-Black 1 deck
Every version of Maha, Its Feathers Night
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $21.64
- Foil
- $23.13

Promo
Bloomburrow Promos
- Normal
- $21.21
- Foil
- $24.31

Promo
Bloomburrow Promos
- Foil
- $32.76

Inverted
- Normal
- $28.40
- Foil
- $44.95
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Maha, Its Feathers Night — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.