Mindless Automaton
Tracked across real Commander games played through TurnZero HQ.
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What it does
This creature enters with two +1/+1 counters on it.
1, Discard a card: Put a +1/+1 counter on this creature.
Remove two +1/+1 counters from this creature: Draw a card.
Combos with Mindless Automaton
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Wizard Class Hardened Scales Infinite
- Infinite card draw
- Infinite draw triggers
- Wizard Class Teferi's Ageless Insight Infinite
- Infinite card draw
- Infinite draw triggers
- Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight Ashnod's Altar Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite colorless mana
- Infinite death triggers
- Infinite creature sacrifice triggers
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight Arcbound Ravager Infinite
- Draw the game
- Infinite +1/+1 counters on a creature
- Infinite creature ETB
- Infinite creature LTB
- Infinite death triggers
- Infinite creature sacrifice triggers
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Kiki-Jiki, Mirror Breaker Thornbite Staff Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite death triggers
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite creature sacrifice triggers
Showing the 5 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
One official ruling, as Wizards published it.
- 2020-11-10
If removing two +1/+1 counters from Mindless Automaton causes the amount of damage already marked on Mindless Automaton to be equal to or greater than its toughness, it will be put into its owner's graveyard as a state-based action before the ability can be activated again and before the card is drawn.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Mindless Automaton, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Inspirit, Flagship Vessel | 1 | 0 | — |
| Kilo, Apogee Mind | 1 | 0 | — |
Colors it shows up in
- Jeskai 2 decks
Every version of Mindless Automaton
6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Edge of Eternities Commander
- Normal
- $0.30

March of the Machine Commander
- Normal
- $0.29

- Normal
- $0.18
- Foil
- $0.29

Eternal Masters
- Normal
- $0.16
- Foil
- $0.38

Time Spiral Timeshifted
- Normal
- $0.33
- Foil
- $12.43

Exodus
- Normal
- $0.42
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Mindless Automaton. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.