Osgood, Operation Double
Tracked across real Commander games played through TurnZero HQ.
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What it does
When you cast this spell, create a token that's a copy of it, except it isn't legendary.
T: Add . Spend this mana only to cast an artifact spell or activate an ability of an artifact.
Paradox — Whenever you cast a spell from anywhere other than your hand, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Combos with Osgood, Operation Double
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Mm'menon, the Right Hand Sensei's Divining Top Infinite
- Near-infinite artifact ETB
- Near-infinite artifact tokens
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
- Near-infinite Clue tokens
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
4 official rulings, in the order Wizards published them.
- 2023-10-13
A triggered ability that triggers when a spell is cast from anywhere other than your hand, such as that of The Thirteenth Doctor, functions only on the battlefield, so it doesn't trigger when you cast that spell from a zone other than your hand.
- 2023-10-13
An instant or sorcery that counts how many spells you've cast from anywhere other than your hand, such as Surge of Brilliance, counts itself if it was cast from a zone other than your hand.
- 2023-10-13
If a spell or ability allows you to copy a spell on the stack but doesn't specify that the spell is cast, that spell wasn't cast and won't be counted by paradox abilities. However, if a spell or ability allows you to cast a copy of a spell, that spell will be counted for paradox abilities.
- 2023-10-13
Paradox abilities count any spells cast from zones other than your hand. These are usually spells cast from exile, the graveyard, or the command zone. They also count spells cast from outside the game, such as spells cast with Wish or Garth One-Eye's ability.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Osgood, Operation Double, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Eluge, the Shoreless Sea | 1 | 0 | — |
| The Thirteenth Doctor | 1 | 0 | — |
| Yasmin Khan | 1 | 0 | — |
Colors it shows up in
- Mono-Blue 1 deck
- Temur 1 deck
Every version of Osgood, Operation Double
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $0.27
- Foil
- $0.42

Extended Art
- Normal
- $0.35
- Foil
- $0.36

- Foil
- $2.90

Extended Art
- Foil
- $0.59
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Osgood, Operation Double — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.