Plea for Power
Tracked across real Commander games played through TurnZero HQ.
Jump to section ▾
What it does
Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
Combos with Plea for Power
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Illusion of Choice Scholar of the Ages Conjurer's Closet Infinite
- Infinite turns
- Lock
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
5 official rulings, in the order Wizards published them.
- 2014-05-29
You must vote for one of the available options. You can't abstain.
- 2014-05-29
Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
- 2014-05-29
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
- 2014-05-29
Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
- 2014-05-29
The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Plea for Power, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Tivit, Seller of Secrets | 1 | 0 | — |
Colors it shows up in
- Esper 1 deck
Every version of Plea for Power
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Tales of Middle-earth Commander
- Normal
- $0.34

Game Night: Free-for-All
- Normal
- $0.41

The List
- Normal
- $0.52

Conspiracy
- Normal
- $0.34
- Foil
- $8.78
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Plea for Power. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.