Sphinx of the Final Word card art

Sphinx of the Final Word

Creature — Sphinx MV 7

Tracked across real Commander games played through TurnZero HQ.

What it does

This spell can't be countered.

Flying

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Instant and sorcery spells you control can't be countered.

Rulings

One official ruling, as Wizards published it.

  • 2024-11-08

    A spell or ability that counters spells can still target Sphinx of the Final Word or any other spell that can't be countered. When that spell or ability resolves, the spell won't be countered, but any additional effects of the countering spell or ability will still happen.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Sphinx of the Final Word, whatever its commander.

Decks running it 2
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Eluge, the Shoreless Sea 1 0 —

Colors it shows up in

  • Mono-Blue 1 deck

Every version of Sphinx of the Final Word

4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Sphinx of the Final Word — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.