Suffer the Past
Tracked across real Commander games played through TurnZero HQ.
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What it does
Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Rulings
3 official rulings, in the order Wizards published them.
- 2010-06-15
The life that’s lost and the life that’s gained are based on the number of cards that are actually exiled, not on the value of X (in case any of the targeted cards somehow leave the graveyard in response and thus can’t be exiled this way).
- 2010-06-15
If the targeted player becomes an illegal target by the time Suffer the Past resolves but the targeted cards don’t, you still exile the cards and gain life. The player won’t be lose any life, though.
- 2010-06-15
Suffer the Past’s effect causes a single life-gain event, not a number of separate ones. This matters for cards such as Cradle of Vitality.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Suffer the Past, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Ulalek, Fused Atrocity | 1 | 0 | — |
| Ygra, Eater of All | 1 | 0 | — |
Colors it shows up in
- Golgari 1 deck
- Five-Color 1 deck
Every version of Suffer the Past
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Modern Horizons 3 Commander
- Normal
- $0.29
- Foil
- —

- Normal
- $0.25

Rise of the Eldrazi
- Normal
- $0.16
- Foil
- $0.95
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Suffer the Past. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.