Sweet-Gum Recluse
Tracked across real Commander games played through TurnZero HQ.
Jump to section ▾
What it does
Flash
Cascade
Reach
When this creature enters, put three +1/+1 counters on each of any number of target creatures that entered this turn.
Rulings
10 official rulings, in the order Wizards published them.
- 2020-11-10
A permanent that wasn't a creature as it entered the battlefield this turn but is currently a creature can be chosen as a target of Sweet-Gum Recluse's last ability.
- 2021-06-18
Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
- 2021-06-18
If the card has X in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
- 2021-06-18
When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
- 2021-06-18
If a spell with cascade is countered, the cascade ability will still resolve normally.
- 2021-06-18
The mana value of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
- 2021-06-18
If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.
- 2021-06-18
Due to a 2021 rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.
- 2021-06-18
You exile the cards face up. All players will be able to see them.
- 2021-06-18
A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Sweet-Gum Recluse, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Shelob, Child of Ungoliant | 1 | 0 | — |
Colors it shows up in
- Golgari 1 deck
Every version of Sweet-Gum Recluse
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Commander Legends: Battle for Baldur's Gate
- Normal
- $0.43

- Normal
- $0.47
- Foil
- $0.57

Extended Art
- Normal
- $1.07
- Foil
- $2.38
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Sweet-Gum Recluse. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.