Tinybones, Bauble Burglar
Tracked across real Commander games played through TurnZero HQ.
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What it does
Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
3, T: Each opponent discards a card. Activate only as a sorcery.
Rulings
2 official rulings, in the order Wizards published them.
- 2024-11-08
Tinybones's second ability allows you to play all exiled cards you don't own with stash counters on them , regardless of whether they were put there by the Tinybones you currently control or a Tinybones that was previously on the battlefield.
- 2024-11-08
You pay all costs and follow all normal timing rules for cards played with the permission granted by Tinybones's second ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Tinybones, Bauble Burglar, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Tinybones, Trinket Thief | 1 | 0 | — |
Colors it shows up in
- Mono-Black 1 deck
Every version of Tinybones, Bauble Burglar
5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
- Normal
- $5.90
- Foil
- $14.23

Inverted
- Foil
- $70.00

Extended Art
- Normal
- $1.66
- Foil
- $2.80

- Normal
- $1.28
- Foil
- $2.01

Promo
Foundations Promos
- Foil
- $4.05
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Tinybones, Bauble Burglar — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.