Treasure Hunt card art

Treasure Hunt

Sorcery MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

Rulings

2 official rulings, in the order Wizards published them.

  • 2010-03-01

    If all the cards left in your library are lands, you’ll reveal all of them and put them all into your hand.

  • 2010-03-01

    The cards you put into your hand this way include one nonland card, plus all the land cards on top of it in your library (if any). If the top card of your library is a nonland card, you just get that one.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Treasure Hunt, whatever its commander.

Decks running it 2
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Doctor Doom, King of Latveria 1 0 —

Colors it shows up in

  • Grixis 1 deck

Every version of Treasure Hunt

5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Treasure Hunt. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.