Turncoat Kunoichi card art

Turncoat Kunoichi

Creature — Mutant Ninja Fox MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

Sneak 2 (You may cast this spell for {2}{W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step. It enters tapped and attacking.)

When this creature enters, choose target creature an opponent controls. Exile that creature until this creature leaves the battlefield. If this creature's sneak cost was paid, instead exile the chosen creature.

Rulings

6 official rulings, in the order Wizards published them.

  • 2026-01-27

    Spells can only be cast for their sneak costs any time you could play an instant during the declare blockers step on your turn (after your opponent has decided whether to block).

  • 2026-01-27

    If a token is exiled this way, it will cease to exist and won't return to the battlefield.

  • 2026-01-27

    If a creature spell's sneak cost was paid, the creature it becomes enters tapped and attacking the same player, planeswalker, or battle as the creature that was returned to its owner's hand to pay its sneak cost. This is a rule specific to sneak; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player, planeswalker, or battle it's attacking.

  • 2026-01-27

    Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. If the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

  • 2026-01-27

    If Turncoat Kunoichi's sneak cost wasn't paid and it leaves the battlefield before its triggered ability resolves, the target creature won't be exiled.

  • 2026-01-27

    Although a creature put onto the battlefield this way is attacking, it was never declared as an attacking creature. Abilities that trigger whenever a creature attacks won't trigger when that creature enters attacking.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Turncoat Kunoichi, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Jin Sakai, Ghost of Tsushima 1 0 —

Colors it shows up in

  • Esper 1 deck

Every version of Turncoat Kunoichi

2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

  • Turncoat Kunoichi, Teenage Mutant Ninja Turtles

    Teenage Mutant Ninja Turtles

    TMT · #26 · 2026

    Normal
    $0.21
    Foil
    $0.35

    Buy on TCGplayer

  • Turncoat Kunoichi, Teenage Mutant Ninja Turtles, Extended Art

    Extended Art

    Teenage Mutant Ninja Turtles

    TMT · #260 · 2026

    Normal
    $1.11
    Foil
    $1.10

    Buy on TCGplayer

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Turncoat Kunoichi. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.