Vampire Scrivener
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flying
Whenever you gain life during your turn, put a +1/+1 counter on this creature.
Whenever you lose life during your turn, put a +1/+1 counter on this creature.
Combos with Vampire Scrivener
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Shalai and Hallar Infinite
- Infinite +1/+1 counters on a creature
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
- Agatha's Soul Cauldron Walking Ballista Infinite
- Infinite damage
- Infinite lifegain triggers
- Infinite lifegain
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
5 official rulings, in the order Wizards published them.
- 2024-11-08
If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Vampire Scrivener's first ability triggers only once.
- 2024-11-08
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Vampire Scrivener's firstability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
- 2024-11-08
In a Two-Headed Giant game, life gained or lost by your teammate during your turn won't cause either of Vampire Scrivener's abilities to trigger, even though it caused your team's life total to increase or decrease.
- 2024-11-08
If Vampire Scrivener is dealt lethal damage at the same time that you gain or lose life during your turn, it won't receive a counter from its ability in time to save it.
- 2024-11-08
The first ability of Vampire Scrivener triggers just once for each life-gaining or life-losing event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Vampire Scrivener, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Sahir, Visitor in Darkness | 1 | 0 | — |
Colors it shows up in
- Mono-Black 1 deck
Every version of Vampire Scrivener
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Foundations Jumpstart
- Normal
- $0.32

- Normal
- $0.22
- Foil
- $0.35
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Vampire Scrivener — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.