Vault 13: Dweller's Journey
Tracked across real Commander games played through TurnZero HQ.
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What it does
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — For each player, exile up to one other target enchantment or creature that player controls until this Saga leaves the battlefield.
II — You gain 2 life and scry 2.
III — Return two cards exiled with this Saga to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
Rulings
2 official rulings, in the order Wizards published them.
- 2024-03-08
If Vault 13 leaves the battlefield before its first chapter ability resolves, the target permanents won't be exiled at all.
- 2024-03-08
In the unusual case where one player owns multiple cards exiled with Vault 13 that are being put on the bottom of their library with its third chapter ability, the owner of those cards chooses the order in which they are put on the bottom of their library.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Vault 13: Dweller's Journey, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Dr. Madison Li | 1 | 0 | — |
Colors it shows up in
- Jeskai 1 deck
Every version of Vault 13: Dweller's Journey
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

- Normal
- $0.22
- Foil
- $0.54

- Foil
- $4.47
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Vault 13: Dweller's Journey. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.